
Comments (4)
Does this style reference Scott's old games? Because it reminds me a lot
How's development going?
This is a game inspired by Five Nights at Freddy's : Into The Pit.
You will accompany Oswald through endless nightmares, facing fear itself, guarding sanity, and surviving five suffocating nights.
Gameplay
A first-person, night-guard style horror experience.
Observe and listen carefully, interacting with doors, windows, the closet, and under the bed.
Defend against animatronic intrusions while managing Oswald’s sanity.
Survive until 6:00 AM to defeat the nightmare and achieve victory.
Story Background
The story continues after the two-star/three-star ending of FNAF: Into The Pit.
After his nightmarish adventure, Oswald is left with deep psychological scars in reality. When fear takes form as nightmares, he must confront Spring Bonnie, Chica, and other animatronics once again, fighting them in his dreams. Failure means waking up in terror—not physically harmed, but with fear bleeding into reality. Only by holding out until morning can he truly break free from the darkness.

Development Progress
Currently about 20% complete (based on my personal roadmap). The core gameplay is planned to be finished within six months. Due to academic commitments, the story mode will be developed afterward and may take 1–2 years to complete.
About the Game
This game will be completely free and released once finished.
Developed with the Unity engine, with a possible mobile version in the future (no guarantees).
Created entirely by a solo developer, as both a tribute to the FNAF series and a way to let more people know and appreciate Oswald.
The gameplay is similar to FNAF 4, where careful listening is key to tracking the animatronics’ movements. If you have any cool ideas or suggestions for new gameplay mechanics, I’d love to hear from you—feel free to drop me a message!
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#fnaf #IntoThePit #fnafintothepit #oswald #nightmare #fnaf #fnaf