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What do you think?

kinda have 1 problem with this and is that even if you download a binary for 0.6 so that you can play the mod, the binary copies the saved data from the version of supertux you always use

Free

PepperTux Milestone 1.6 (v0.1.6)

Version: 0.1.62 days ago
Bug fixes and improvements to Milestone 1.5.
Free

PepperTux Milestone 1 (v0.1.0)

Version: 0.1.030 days ago
The first release of PepperTux, after all this time...

Game Soundtrack

1 song

Arctic Darkness (Song by AnatolyStev) (Includes a reference to "Clavelian March" from SuperTux)
 

Nolok captures Penny, but this time, the levels are different, and it's kind of nostalgic.


How To Install

Just download and use the run_peppertux_portable.bat file to run the game in a portable way. I don't know what SuperTux does there but you avoid save file issues with this method.

If you found any issues, report the issues to the GitHub Issues page for this repository, or the comments of the GameJolt page of PepperTux.


Story

The same story as SuperTux, basically, Tux goes to a picnic with Penny, but Nolok attacks and captures Penny, leaving just a note telling Tux that he doesn't stand a chance at getting Penny back, so Tux goes forward to Nolok's Icy Island castle, hoping that Nolok and Penny would be there.


The Purpose Of This

PepperTux is meant to be like SuperTux 0.6.3 with some 0.7.0 things. It's a mod for SuperTux 0.7.0

There's really no purpose, just here for fun.

This isn't meant to be "finished SuperTux before SuperTux Team does it", although it is kind of that (to be honest, by the time Tropical Island or Snow Mountain is finished in this, SuperTux will likely already have one or two of those (Tropical Paradise / Mountain Peaks)), it's meant to be a fun little "what if" question, like what if old SuperTux had the new worlds and even a Desert world? (Secret Desert, as it's a secret world)

Also, the worldmaps are different now.

The levels are also replaced with new ones.


Credits (Full list is on the GitHub README file)

PepperTux credits

https://github.com/PepperTux/peppertux-mod-new/blob/master/README.md

Vaesea - Levels

AnatolyStev - Original Platforms In The Icy River

FilipOK - Art, Music that will be added later

FrostC - Art (sand tiles)

SuperTux Team - Various things from both SuperTux Milestone 1 and SuperTux Milestone 2

Bart + opengameart.org - Airship Song

Remaxim + opengameart.org - Orchestral remix of Airship Song

Lukas Nystrand (Mortimer Twang) - Mortimer's Chipdisko

Mystical - Salcon

Larry Ewing - Tux


Source Code

This is a mod of SuperTux v0.7.0 that edits the source code... or at least it will at some point, just not really now since there's no need to. Yes, sector_parser and various badguys have sprite files changed, but that's not really that noticeable in-game.

https://github.com/PepperTux/peppertux-mod-new


Tags

#platformer #supertux #peppertux



all-ages
Mild Cartoon Violence

This is how to make levels for PepperTux.

The workflow / ci doesn't work but I'll keep it in the repository just in case someone wants to fix it (I will also disable the workflow for the repository)

This has been taking almost an hour...

Currently working on adding a workflow / ci to PepperTux. Looks like it's working so far!

I used the FNF Psych Engine workflow for this, there's credit in the actual file itself (and I'll add credit in the readme file and authors file)

Authors file and readme file has been updated

Oh wait I need to update the authors file and the readme credits, I don't know how I forgot to do that.

The new things have been added to the PepperTux repository!

https://github.com/PepperTux/peppertux-haxe

This also means anyone can help with the game again since I have updated the repository with the big commit.

The game isn't finished yet, although I did remove that text.

197 files*

*not all of these are files.

I've decided I will now update the repository and update coins after this commit. In that commit, I will also add more new enemies (although I've added a few for this commit)

Another test level screenshot