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What do you think?

Really great cozy vibes from this game demo! It was even raining when I played it which felt immersive haha. If you don't know what to expect, I don't want to spoil much, but basically it's a story driven game where the main character suddenly stumbles upon the empty white void, breaking their daily routine. Fun dialogue and interaction with the world with the items you find, and nice character work so far! Great art and presentation, looking forward to seeing more!

I got stuck at the very start, i got the plushie, the rope, and the scissors, now i am COMPLETELY confused what to do next, i have interacted with everything THRICE and dont know wth to do...can ANYONE help me?

I like what's being setup a lot with the demo so far. The game has that comfy vibe to it and cute art, but also definitely has a message and heart it wants to communicate. As someone who is very often reliant on daily routines, it was a decently relatable experience that the game seems intent on exploring. Very cool game.

really cool, it took me quite awhile to get into it for me, but when I did finally get into it, it felt really good.

writing is done super well, the characters feel unique and fun.

gameplay is okay, not really for me but that's okay

my big problem with this game mostly is that it had trouble hooking me into the story. The beggining feels rough and slow for me, and it felt like i had to force myself to just think "it's going to get more interesting soon" (which it did, but it took a bit to get to that point)

can't wait for the final product, i can already see you becoming a big shot in the near future.

computer game

very

Free

Petrichor (Area 1 Demo)

Version: 1.0.0about 2 months ago
logo-headless.gif

Itch Page: https://spacey-432.itch.io/petrichor

What if, one day... it all disappeared. Everything you thought you knew, replaced with an empty void. What would you do?


Warning: This game features tons of cute characters and heartfelt moments, presented in a simple visual style. If you're looking for violence, fancy graphics, or even a game over screen, you won't find any of those here.

Inspired by Changed, Furquest, OneShot, and UNDERTALE.

Brought to you by The Mavis & Co.


Credits To...

@AwesomSaus - Tester

@Dischnie_ - Tester

@Efe_Kaya - Tester

@Enzolos - Emotional Support, Tester, Writer

@Fanimator_Animations - Tester

fitzjolt - Emotional Support, Tester

@gamebrielvoid - Concept Artist, Sprite Artist, Tester

Ghostly - Tester

@Heisenkiwi - Tester

@hiya_its_emily - Sprite Artist

@Joe98912 - Artist

@mnwary - Emotional Support, Tester, Writer

@PoPlayzGamejolt123 - Tester

@retr22800 - Tester

@shad0w_png - Tester, Writer

@ShiftySheepy - Emotional Support, Tester, Writer

@SodaB - Sprite Artist, Tester

@souptaels - Tester

@Teecup - Tester

@Thatguywholikesfood - Emotional Support, Tester

@therealjustanimates - Tester

@Turbulationn - Tester

@VnRacer - Emotional Support, Tester, Writer

@Wild-Pasta - Tester

@xNoodlePlayz - Concept Artist, Tester, Writer

@ZaxentoTheGreedy - Tester


Special Thanks To...

Alaska, Alden, @BalgamliKedi , Kevin, Tide

And an EXTRA special thanks to @Efe_Kaya (please ignore the fact that he is already in the credits)


#adventure #rpg #retro #scifi #puzzle



all-ages

Also, here's the last preview I'll be sharing of a room in area 0, because I like to keep my followers fed :3

The rest will be revealed when the area 0 & 1 demo is released!

You've seen dysu, now get ready for...

DYSU BUT BIG

(larger dialogue portraits will be used in petrichor going forward, in tandem with the original smaller ones.)

I welcome you to SHITTER ENTERTAINMENT, parent company of The Mavis & Co. (definitely real)

This isn't a petrichor-centric server, but there is a channel here for discussion about the game

https://discord.gg/vBRJ4fhnqM

Overworld got several objects added, another cutscene is coded, and writing/sprites for the "tutorial" sequence I mentioned is improved!

Area 0 is probably about 30-35% done now.

The game's "tutorial" sequence is created now! this is a sequence which happens at the beginning.

it's basically an intro thing which shows what happens just before the game really starts, which I felt was needed for pacing (and it doubles as a tutorial)

Room backgrounds and decoration is done for now, onto dialogue and scripting

First room interaction dialogues are written now.

Intro area progress:

- 8/9 rooms fully decorated

- post processing effects are working (game can look "magical" now)

1

Intro area progress:

- all rooms now have backgrounds!

- 7/9 rooms fully decorated

Intro area progress: 5 rooms fully decorated! Of the 4 remaining, 2 rooms need backgrounds and decoration, and 2 just need decoration.

No progress today, had to take a break!

The 4 fully decorated rooms make up the upstairs of Dysu's house. The downstairs and outside is what's left to complete at the moment.

After then, I will add dialogue, scenes, and gameplay :3