Comments (1)
it seemed like one pattern worked really good switching colors. i would move left, switch to blue, move right, switch to red, repeat and dodge all the bullets. i would make more stuff like that instead of having to dodge in between small bullets.
EPILEPSY WARNING<
This game contains flashing imagery. A lot of it.
Description
Polarity is an arcade style, top down shooter where the player not only controls the Magnet Ship, but they also control the Polarity of the ship and the game. The Polarity mechanic operates on the premise of Opposites Attract, hence the magnet theme. Switching the Polarity alternates between the colours Red and Blue, and knowing when to switch is vital to surviving the barrage of bullets from the randomly selected enemies. The goal is in the style of old arcade shooters, to get a highscore by surviving.
There are a multitude of enemies with a variety of bullet patterns that you as a player must face. And while the game can present itself as quite a challenge to begin with, it is a game that requires some practice to nail the Polarity switch mechanic.
It is a game that will leave you asking: Magnets, how the #$!@ do they work?
Features
Polarity Switch
Randomised enemy spawns
Highscore system
Minimalist Arcade Graphics
Information
Platform: Windows 7
Release Date: 24 / 06 / 2014
Price: Absolutely Free
Resolution: 1280 x 720
Developer Bio
Hiya, my name is Sam "Battz" Batty, and I am a student currently enrolled in Media Design School in New Zealand. I am a first year in the Bachelor of Creative Technologies (Game Art Course). Polarity is a game I have made through my study, it is also the first game I have ever made and released to the public. With that in mind the game is a little rough and needs some refinement.
However I have thoroughly enjoyed the experience of making a game. And I hope you all enjoy playing.
Contact Info
You can contact me through my school email [email protected]
Install instructions
Save both the .exe and the .ini file.
Then place the executable and the save_score.ini file in a folder and run the executable.
#arcade