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Pong (The 20 Games Challenge)
I'm learning Godot. Watch me suck at game dev while I make basic projects and improve my GDScript knowledge.
I've always suggested people make Pong as their first game when learning a new engine. It teaches you trig/velocities, collision detection, input handling, persistent state storage (scoreboard), win/failure state, and audio if you are so inclined.
What better way to learn a new engine/language than by taking my own advice? Hahahaha oh god help me game dev is hard.
I have decided to make this project part of my initiation of The 20 Games Challenge.
Controls
Keyboard: W/S for left paddle, Up/Down for right paddle, Space to serve
Controller: Left stick for left paddle, Right stick for right paddle, A (Xbox) or X (DualSense) to serve
Nothing has been posted to this project page yet. Check back later!

