

1987.
Following a tragic incident at Freddy Fazbear's Pizza, the Toy Animatronics were quietly removed from the infamous pizzeria and transferred to an abandoned storage facility. Forgotten by the company and left to decay, the warehouse became little more than a graveyard of old machines.
Years later, you are hired as the facility's new technician.
Your responsibilities are simple: maintain the building, repair damaged systems, and keep everything running.
But something inside the warehouse is changing...
Some machines were never truly deactivated...

Survive each night from 12 AM to 6 AM using the warehouse's security systems.
Monitor security cameras, investigate strange interference, control the building's ventilation, manage temperature and power consumption, and react quickly as animatronics move throughout the facility.
Between nights, you'll leave the safety of your office to complete maintenance missions across the warehouse. Repair equipment, restart electrical systems, inspect damaged animatronics, and explore locations where something always seems to be watching...
Every task brings you deeper into the warehouse... and closer to its secrets...

• Original warehouse environment inspired by Five Nights at Freddy's 2
• Story-focused campaign with interactive missions
• Unique gameplay between every night
• Fully custom environments and 3D models
• Original interpretation of the events following the Bite of '87

Project Creator, 3D Artist & Game Design - linqusai
3D modeller - LazyCoffee19
Help with 3D modelling - Negatiiive
Programmer - TokiSaturn
Made with Clickteam Fusion 2.5.
⚠️ DISCLAIMER ⚠️
Project Relocation is a non-profit fan game based on the Five Nights at Freddy's universe.
Five Nights at Freddy's and all related characters are the property of Scott Cawthon.
This project is created by fans, for fans.
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