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v1 (WITHOUT SOURCE)
v1 (WITH SOURCE)
NOTE: This game was made in under 48 hours for the Ludum Dare 40 compo.
You can never have too many bullets. Except in Quadrilateral Damage, where you absolutely can.
This game is a top-down shooter with a twist: Bullet recycling! When the player shoots, the bullet fired bounces around the room until the player touches it or reloads their weapon. As you drain through your ammo count, bullets get bigger, faster and stronger, but picking up bullets starts to bring them back to their weaker state.
In other words, part of the challenge is dodging your own bullets.
How long will you survive before everything overwhelms you?
If you enjoyed this game (or otherwise) please consider leaving a rating. It would also be very much appreciated if you could rate my game on its Ludum Dare page, which can be found here: https://ldjam.com/events/ludum-dare/40/quadrilateral-damage
#shooter