
Due to constant changes to the game's engine (models, characters, and more), the game has to be postponed a bit.
I can't finish a game any faster if the developers keep changing the engine in ways that cause recurring technical problems.

I'm already working on 3D models that I would make in either Unreal 5 or Godot.
I'm also planning to make something out of the prototype.
more infos soon!
Due to many new ideas the game will take a while. I was thinking about making the whole game in 3D but it is still being decided what I will build with, Unreal 5 or Unity
For all of you who are wondering what happened to the game after I've already done a lot, I now plan to finish developing the game for Linux gamers as well. This will take some time but I think Linux users should be able to play the game too!
At the earliest between autumn and winter
also Q3 or Q4
The game will also be postponed to 2025. Please keep in mind that I build the game all by myself and also have a private life