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Comments (9)

What do you think?

Spectacular game! I love the idea! Graphics, music and mood are impeccable!

Here's some feedback: When I killed the first enemy, the screen had frozen for a few seconds, but when it came back, the error didn't occur again. (With Control) Instead of using LSB to acess the inventory, you could use Back or Start. Also, when changing the slot in inventory, the sound is repeated several times, as if in a loop.

Besides that, I would like to congratulate you for the game and your incredible Devlogs. Good job!

looks really interesting, how long does the demo take roughly?

I recommend publishing your game to another site since gamejolt is only filled with FnaF. This game needs the attention it deserves.

good game but when is the full game coming out?

Hello!

I got it running under wine on linux. I must say it's a great concept and I love it!

But.. I have a few remarks after playing the demo..

In the intro/tutorial we are getting hit by an enemy and we couldn't do anything. It isn't fun.
In addition I couldn't find that healing things and parts for spaceship. I walked through the whole available map almost twice. It should be more intuitive. Now it's a bit frustrating. :/

Also I think it's a bit confusing to not see a mouse cursor. It would feel much better if character would rotate accordingly to the mouse. Also it would allow to add guns maybe(?) Idk

That's all :)

I hope you will find it helpful

Name Your Price

Resonant Blade Demo [ PC ]

Version: 0.0.10almost 3 years ago
Name Your Price

Resonant Blade Demo [ Mac OS X ]

Version: 0.0.9almost 4 years ago

Supporters

RESONANT BLADE

Resonant Blade is a sci-fi action-adventure inspired by Hyper Light Drifter and Zelda where you explore, fight, solve puzzles and challenge powerful bosses in the futuristic world of Terra. Fight against the rogue artificial intelligence, the Dark Synths, to save humanity! Wishlist on Steam

Resonant Blade [ Gameplay Trailer ]


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Devlog 38: Making a STEAM Page For My Game!


v 0.0.10 Demo Changelog

*Known bug: HUD may stop functioning (HP/Energy bars do not update and/or Resonance colors do not update) This may also cause Atlas's sprite to freeze up during a Wave Blade attack. If this happens, exit out of the game and load from your autosave (“Continue”).

  • New movement physics (keyboard + mouse recommended. Controller mode still needs to be calibrated with new movement physics).

  • Updated art and visuals.

  • Updated enemy AI and improved combat.

  • Scanner will show Resonance colors as sprite outlines around Atlas and enemies.

  • Hitting 'M' will toggle the background music On/Off.

Harness the sonic power of the Resonant Blade to battle the Dark Synths in this 2d sci-fi action-adventure inspired by games like Hyper Light Drifter and classic Zelda games!

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TECH DEMO:
Play through a short demo of Resonant Blade.

  • Fight your foes with sonic-powered attacks and combos.

  • Scan for resonant tones to exploit your enemies’ weak points.

  • Listen for resonant tones to solve puzzles and discover secrets.


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CONTROLS:
Xbox Controller or Keyboard + Mouse:

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Bug Reports / Feedback: https://forms.gle/FUc5YD4CovuQrLQD9

Thanks for playing! More updates coming soon...

Resonant Blade is still in development. Watch my devlog series here.

Youtube | Twitter | Instagram | Game Site | Discord

#scifi #action #rpg #pixel #adventure #2D
#retro #pixelart #zelda #hyperlightdrifter



all-ages
Cartoon Violence
Fantasy Violence
Animated Bloodshed

I've been working on some new enemies! A jellyfish that shoots out shock bombs, a golem that hurls boulders, a slime that can blind you, and an assassin that sneaks up on you and deal tons of damage! #pixelart #gamedev #indiegame

https://youtu.be/shNtHvhEbHY

Indie Game Devlog 36: NEW Enemies!
Four new enemies to check out in this week's devlog!#indiedev #indiegame #devlogI've been mostly working on adding in new enemies to the game. There's a jell...
https://www.youtube.com/watch?v=shNtHvhEbHY
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If a stone golem asks to play catch with you, RUN!!!!

#indiedev #pixelart #indiegame

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Epic fight with an Assassin Synth. You can interrupt their attacks by hitting them right before they decloak. I added an audio cue to help indicate the moment before they strike.

#gamedev #screenshotsaturday #gameaudio #pixelart

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Assassinated by Assassins... These guys are no joke :)

#gamedev #pixelart #indiedev #indiedevhour

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Doing some combat testing. Shield absorbs same color attacks and reduces damage from all other attacks by 1/2.

#screenshotsaturday #gamedev #indiegame #pixelart

This week's devlog is all about player abilities! There's lots to cover in the game like the new spin attack and time stretch field! https://youtu.be/xjRii25IX7s

#devlog #indiedev #pixelart

Indie Game Devlog 35: Spin Attack and Abilities!
This week's devlog is all about player abilities! There's lots to cover in the game like the new spin attack and time stretch field!#indiedev #indiegame #dev...
https://www.youtube.com/watch?v=xjRii25IX7s
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Working on a new time dilation ability. You don't need quick reflexes if you just slow everything down :)

#gamedev #indiedev #indiegame #pixelart

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Whoever said bringing a knife/sword to a gun fight was a bad idea?

#pixelart #indiedev #indiegame

New devlog is out now! This week we're diving beneath the surface to look at the Underwater Research Lab dungeon!

https://youtu.be/DVHP7b_Gd6I

#pixelart #gamedev #indiedev #indiegame

Indie Game Devlog 34: Underwater Dungeon
Hey, everyone! This week we're diving beneath the surface to look at the Underwater Research Lab dungeon! #indiedev #indiegame #devlogI created some new area...
https://www.youtube.com/watch?v=DVHP7b_Gd6I