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NOTICE: I am currently working to resolve the startup crash issue!

Introduction

This was my entry for the January #1GAM (One Game a Month) competition. The keyword was RESPAWN, hence the unimaginative name.

This is the first game I've made in C++, so it was a learning exercise really. Don't expect anything amazing.

The game was made in a few days and is very much a Beta version. There are probably bugs but it's stable enough to play. I have no idea how it performs on slower PCs than mine, so I apologise if it's unplayable. I promise my next game will be much better developed!

Requirements

You will require the Microsoft Visual C++ 2013 redist package to run (http://www.microsoft.com/en-gb/download/details.aspx?id=40784) and your graphics card & driver must support OpenGL 3.3 at a minimum. If you just see a white square then it's not supported.

Game Play

The aim of the game is to get as far down the levels as possible, without being pushed off either side of the screen by the moving platforms. Pressing 'space' will respawn you at the last checkpoint you passed, which are the green platforms. You only have 5 respawns available for the entire game. Moving off the sides of the screen results in an instant game over, regardless of how many respawns you have.

Controls are arrow keys, 'ctrl' for jump and 'space' for respawn.

Known Issues

A known issue is that the player slides across the platforms rather than moving with them, as I couldn't get it to work properly in the time. Just pretend they are made of ice or something :P

Also for some unknown reason the game will sometimes crash when starting. Just try it again and it should work the second time.
#platformer



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