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Robot Rivals is an early prototype physics robot combat game about multiplayer robot fights, weapon hits, arena pressure, and future community playtests.

There is no public playable build yet. The first playtest weekend opens when the Discord reaches 1,000 genuine members.

Current focus:

- readable weapon impact

- driving and control after damage

- arena hazards that create openings without making fights feel random

- deciding what should be tested first: driving, weapon hits, or hazards

Follow development at https://www.robotrivals.com/

#action #multiplayer #scifi #strategy #robotcombat #physicsgame #gamedev



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Robot Rivals devlog question: no public build yet. First playtest weekend opens at 1,000 genuine Discord members. For the first test, what should matter most: readable weapon hits, driving after damage, arena hazards, or distinct bot archetypes?