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Comments (208)

What do you think?

Dude you have to let me play again, PLEASE !!!

i didnt just spend an hour on a theft king video trying to find a link, then it turning out to be a rick roll.

Man I wish it was real. It would show who is better at games like this. Who can face the scares, and survive them. Also I wish if you did die it would show how many deaths you had, and depending on that, and how quick you beat the game you would place higher on the leader board or something like that.

This is fake. Just based on the mouse movements alone in the "gameplay" videos i've seen of this "game" i can tell its clearly just an animation, not a game you can actually play. However, I will say the maps look like a lot of time was put into them. Even though the maps look alright, this "game" was clearly made for views and attention.

Can you make a version of this game where you can play after death? That would be really cool, like 2 separate games so that if people really love the game but die they can play the game after death?

S A V E T H E M is a first person, free-roam, narrative-driven stealth-action experience featuring three unique chapters, 5 endings, and several collectibles.

There's just one catch - you can only play the game ONCE.

Upon completing a run or dying, the game renders itself inaccessible, preventing subsequent playthroughs. Ddeveloping this system to be water-tight took nearly as much effort as the game itself, but I feel it is essential to the experience.

By combining S A V E T H E M's open-ended, nonlinear gameplay with it's terminal, liminal nature, players will experience the type of terror that most FNAF fangames simply cannot produce anymore.

Will you end up trapped in the depths of FNAF World's glitches, or will you die in a fire at Fazbear's Fright?

Or... perhaps... you'll survive.

Either way, whatever your fate, you'll need to live with it, because you won't get another chance.

After over a year in development, S A V E T H E M is 90% complete at this stage, with early promotional copies releasing to a handful of selected content creators in the coming weeks. Keep your eyes peeled for the release!

I made S A V E T H E M by myself, but I received feedback and assistance with playtesting from the following wonderful people:

@AITYunivers

@SqueaksDCorgeh

@TSEG

@mrmanateeofficial

@SussLord

I didn't create a single asset for this project - I am not an artist. This project relies on the amazingly-talented community-made assets that groups like UFMP and The Mediocre Makers have made available. I have an exhaustive list of every asset used in the game, but it's currently disorganized and inaccurate.

I'm in the process of going through it with a fine-toothed comb for the game's credits.

#fnaf #fangame #horror #firstperson #freeroam



teen
Mild Fantasy Violence
Mild Language

FusionZGamer played SAVE THEM! Check it out: https://youtu.be/hNrye9ZQenE

TRAPPED OVERNIGHT AT FUSIONZGAMER
...and some of you guys thought it wasn't real ;DFULL GAME: https://youtu.be/QvMcsIRqbP4Follow SAVE THEM on Gamejolt: https://gamejolt.com/games/savethem/837...
https://www.youtube.com/watch?v=hNrye9ZQenE
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Now that I made this Gamejolt page, I'm finally able to finish the title screen!