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RPG Maker game about Shrek, who just got his fresh new onions stolen. Venture out on a quest to retrieve them with various companions. #rpg

The game is currently a demo. Look forward to the finished product.



teen
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Alcohol Reference
Drug Reference
Suggestive Themes
Mild Language
Crass Humor

DX Log#2A

It will be easier to screw around - like beating the Taxi boss before the 'requirements'. Or clearing a quest before starting it. This in turn will also alter the story respectively.

In other words, you'll never break the game. It'll break you!!

Shrek DX Devlog # 1

Not like I planned to make a devlog now, but I should still keep those following informed.

Image 1 - Optimized the game's bgm tracks. Yaaay.

Image 2 - Added more content to the game.

Image 3 - "Writing improvement"

See you next week!

Announcement

The game will be accessible today!

I've spent a month playtesting and staining holidays over fixing the game. There's still small tier fixes to do. Do tell me if you find a game breaking bug though.

Thanks to all who followed the game up till now!

Enjoy!

The game should be ready for release by next week...

3#

I was sick for some time, so I couldn't provide with any updates or anything here. Now I'm back on track.

I can't promise an exact date for the release, theoretically by the end of the year, but we'll see.

2#

Development has been going very well.

OK, let's describe the game a little:

Shrek RPG is a semi linear rpg with close to little grinding. Enemies are on the map - no random battle encounters. Branching choices and endings.

(dead) Memes, too.

1#

I've been on a rush fixing some of the aformentioned problems. I've also been fidgeting with a system over multiple endings. Been playtesting too.

Progress is going smoothly.

Anyway, here is a screenshot. It doesn't promise anything but who cares lol.

This is a project that was started somewhere in 2018. The game is almost finished as of this post.

There's lots to fix however; bugs, plotholes and some design decisions, so it will have to wait until then.