Comments (6)
Hey could I make a video for my YouTube channel on this game?
I liked it! My major gripe would be with the music, it doesn't really fit the feel of the game, what with the ninjas and going really really fast :P
Also, i don't know how you implemented the speeding up, but it came to a point where my dash really wasn't going forward at all and i had to be almost touching the walls to be able to break them :/
Apart from that, I had fun :) rated and voted and I wish you luck!
If you have the time, I'd be super happy if you also took a look at my game :p
http://gamejolt.com/games/super-nanny-sleepytime-ultra-hd-alpha-omega/79991
5 out of 5 cause that is some pretty good level generation, and the player control felt really natural. I ended up getting stuck in a wall, or at least his head was stuck and he wouldn't fall back down to the platform... and then the SLIME GOT ME. Anyways... Great job!
Check out my entry if you want
http://gamejolt.com/games/moonlighter-gamejam-vote-now/80363
Lovely graphics, pretty neat endless runner! I included it in part 9 of my Indies vs Gamers compilation video series, if you would like to take a look :) https://youtu.be/i89dxN4bW3w
So it appears that the Unity WebGL build doesn't work well with the Gamejolt player, making the game extremely buggy. I would recommend downloading the windows build to enjoy the game the most. Thanks!
Trying to steal the Slime Relic wasn't the best idea. Help the ninja escape the temple before the Slimes' rage eats him alive! Made for the #indiesvsgamers game jam.
Instructions:
Z/Space: Jump
X/Shift: Dash
Credits:
Akashenen: Game Design and Coding
Luckrox: Coding
Monidog: Art
Made with Unity. Sound effects made with Bfxr. Music from Eric Skiff.