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Symphony of Destruction DEMO
A mobile metaphysical physics-based prototype about the collapse of illusions across time.
You are not a hero. You are a thinker. A philosopher-engineer.
When the fourth dimension โ time โ becomes just another coordinate on your chalkboard, there's only one question left:
Can the past be proven real if it can be shattered?
Armed with a time machine and an obsession to validate existence through its ruin, you travel through collapsing epochs, dismantling structures built on memory and myth. This is not archaeology. This is an experiment.
Every era is a hypothesis. Every tower is an argument.
And every launch is a violent rejection of illusion.
Features:
2 time-warped locations, each with its own distinct visual style and logic
15+ handcrafted levels of destruction, designed to test both physics and perception
Stylized visuals blending chaos, decay, and historical echo
Narrative-driven progression through 4 philosophical monologues
Original soundtrack tailored to the emotional tone of each era
Built during the VKRUM Game Jam (VK + MIREA University)
Winner of a Special Jury Nomination: โFor the Will to Winโ โ awarded for exceptional art direction, lore depth, and creative concept




