Comments
Street of Fighters:
A game about what will happen to the Street Fighters in 20 years. In the game's lore, it is assumed that Shadaloo has been defeaten in Street Fighter 5 and hasn't been reorganized until 20 years from then.
The gameplay will revolve around a gameplay mixture of Street Fighter 3, 4, and UMVC3. The neutral meta will abuse mobility options to confuse opponents and try to sneak in a hit to confirm a combo, very similar to UMVC3 but without the "where am I?" and the "how could I avoid that?" moments.
-->For all Freefork devlogs, completely stable builds will be the time Freefork backs away from the project to work on others. However, he usually returns when enough interest is in the project. <--
Completely Stable Build will include:
*Ryu and 3 other undecided characters with movesets inspired by the character but new playstyles or moves all together.
*A story mode for all characters with cutscenes and battles against unplayable characters. Will be the same amount of battles for each character due to the fact character plots overlap.
Ambitions met build will include:
*Ryu and 9 other undecided characters, most likely including suggested characters.
*A buddy battle mode. 2 computers fight against a human or vice versa.
*A mission mode with a tutorial, combos, and an explainmation of when and how the combos should be used in actual battles.
*A gem battle mode. When you hit an opponent, they'll random have gem loot drops. These gems will charge your health, hyper combo gauge, or stats.