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What do you think?

When I beat the game as all 4 characters, then Sonic again, with all seven emeralds, the Moon Zone never starts. For context, I'm playing the English GBA soundtrack. Is this a glitch?

Could you remove the game from loading?

How can I put 21:9 ratio aspect?

The game doesn't work on my phone

when will the Russian version be added?

Game Soundtrack

2 songs

PRESENTATION

Back in 2021, Sonic Advance on Android had its mods to celebrate the 20th Anniversary of the original game.

In 2024, Sonic Advance on Android gets new mods!

The MOST Mods are a collection of mods of the Sonic Advance's Android port that gives quality of life improvements to the game. These mods feature brand-new modifications and improvements alongside the previous ones from the Anniversary Mods Pack released back in 2021.


WHY MOST?

The MOST subtitle has different meanings:

1) The MOST Mods contain the most sophisticated modifications ever done to the Sonic Advance's Android port.

2) The MOST word is also an acronym of Multi-Original SoundTrack, as the Soundtrack Select menu is the biggest new feature of the mods.

Here are all the modifications and improvements that the mods provide:


soundtrackselect.png

Let's start with the coolest modification: The Soundtrack Select menu!

As every Android devices now feature volume buttons, there isn't much purpose to the original Sound Enable menu.
Therefore, I replaced it by something more useful!

The Soundtrack Select menu allows you to choose either the original MIDI soundtrack of the Android port or the GBA MIX soundtrack from the original Game Boy Advance version of the game. This modification allows you to not have to select another mod version if you want to listen to another soundtrack.

SIDENOTE:
The GBA MIX soundtrack does NOT contain the exact same soundtrack as the original Game Boy Advance version. Instead, they replicate the MIDI soundtrack (with the exception being the "invincibility" music). This means the music uses for the first and second boss music of X-zone are actually GBA remixes of the MIDI soundtrack ("E.G.G. STATION ZONE" and "BOSS THEME 2" from Sonic the Hedgehog 4: Episode 1).


tipsscreen.png

The next interesting modification is the Tips Screen toggle option!

After a survey that a few members has voted, I finally took the decision to replace the Sound Volume option by a Tips Screen toggle option for the 3.1.0 version. Since every smartphone are equipped with volume buttons, there is much purpose to the Sound Volume option.

When this option is turned ON, the game displays the Tips Screen which makes the game to load.
However, when this option is turned OFF, the game lets you play the game as quickly as possible, saving you seconds of waiting!


aspectratios.png

The mods makes the game look better for Android devices with aspect ratios between 16:9 to 21:9. The mods were designed so the game looks graphically the same in 16:9 and lower.

SIDENOTES:
1) The opening and the special stages don't look perfect in higher aspect-ratios. And there is a fade transition after leaving the title screen for long enough.

2) The water animation in the first zone is slightly different to the original Android port. It actually resembles the animation from the original Game Boy Advance version.


languages.png

The mods contain translated text inspired by its original Japanese version and the Game Boy Advance version's instruction manuals.
The languages are English, Spanish, French, Portuguese, Japanese and Chinese.

Both the Japanese and Chinese version have their text unchanged from their original versions (except for the Tips Screen option).


spritetext.png

Each mod (except the Japanese and Chinese version) have a modified MUI sprite sheet to improve the sprite text. This allows words in all languages to fit in text zones.

In the 3.0.0 version, the centred sprite text on the yellow board and option buttons are modified in order to fix "broken" sentences in various language versions.


mainmenu.png

Finally, since the mods are based on the Chinese version of the game published by a company named eGame, they now have a brand-new main menu. Additionally, the main menu now features a new option.

For the MOST Mods to be part of the SAGE 2024, there is an option in this menu to visit the SAGE EXPO website (except for the Chinese version).


CREDITS

credits.png


all-ages

*** 3.2.3 UPDATE ***

Hello!

I increased the bars length in the Stage Select menu and changed the text style in the Record screen of the translated mod versions, looking more like the GBA version.

*** 3.2.2 UPDATE ***

Hello!

I fixed the moving title in the character select menu when displaying on higher aspect ratios. Therefore, the character select menu now looks perfect.

I even made a spreadsheet from the character_select.dat values.

*** 3.2.1 UPDATE ***

Hello!

I fixed almost every issues of the opening in higher aspect-ratios. I also put a fade transition after leaving the title screen for long enough.

By the way, I changed the game thumbnail a few days ago. So don't be confused!

*** 3.2.0 UPDATE ***

Hello!

The 3.2.0 version has been released. This update increases some sprite menus and menu canvas, making most menus look perfect in high aspect-ratios.

Also, the Touch Screen text is now translated, thanks to the increased sprite.

*** 3.1.0 UPDATE ***

Hello!

After the survey, I finally took the decision to replace the Sound Volume option by a Tips Screen toggle option!

Also, the mods are no longer setting the volume to 9/15 when selecting a soundtrack or deleting game data.