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What do you think?

When I beat the game as all 4 characters, then Sonic again, with all seven emeralds, the Moon Zone never starts. For context, I'm playing the English GBA soundtrack. Is this a glitch?

I reemember playing this game but with all sonic advance trilogy levels when i was 5/6 on a knockoff chinese tablet and i downloaded it from the play store, but i couldn't find it anywhere, and i know that is this because of the moon zone sonic 4 boss musics, can some of you tell me when this came out?

Is there a way for you to increase the framerate? It feels like it runs at 15 FPS, which is borderline unplayable for a platformer.

I can make mods for the game, since its version of Sonic advance mobile is more compatible with current cell phones I can make mods for the game, since its version of Sonic advance mobile is more compatible with current cell phones

I leave the credit

Can you make the game run smoothly like the original GBA version? This would make the experience much better

Game Soundtrack

2 songs

PRESENTATION

Back in 2021, Sonic Advance on Android had its mods to celebrate the 20th Anniversary of the original game.

In 2024, Sonic Advance on Android gets new mods!

TheĀ MOST ModsĀ are a collection of mods of the Sonic Advance's Android port that gives quality of life improvements to the game. These mods feature brand-new modifications and improvements alongside the previous ones from theĀ Anniversary Mods PackĀ released back in 2021.


WHY MOST?

TheĀ MOSTĀ subtitle has different meanings:

1) TheĀ MOST ModsĀ contain theĀ mostĀ sophisticated modifications ever done to the Sonic Advance's Android port.

2) TheĀ MOSTĀ word is also an acronym ofĀ Multi-OriginalĀ SoundTrack, as the Soundtrack Select menu is the biggest new feature of the mods.

Here are all the modifications and improvements that the mods provide:


soundtrackselect.png

Let's start with the coolest modification: TheĀ Soundtrack Select menu!

As every Android devices now feature volume buttons, there isn't much purpose to the original Sound Enable menu.
Therefore, I replaced it by something more useful!

The Soundtrack Select menu allows you to choose either the originalĀ MIDIĀ soundtrack of the Android port or theĀ GBA MIXĀ soundtrack from the original Game Boy Advance version of the game. This modification allows you to not have to select another mod version if you want to listen to another soundtrack.

SIDENOTE:
TheĀ GBA MIXĀ soundtrack does NOT contain the exact same soundtrack as the original Game Boy Advance version. Instead, they replicate theĀ MIDIĀ soundtrack (with the exception being the "invincibility" music). This means the music uses for the first and second boss music of X-zone are actually GBA remixes of theĀ MIDIĀ soundtrack ("E.G.G. STATION ZONE" and "BOSS THEME 2" from Sonic the Hedgehog 4: Episode 1).


tipsscreen.png

The next interesting modification is theĀ Tips Screen toggle option!

After a survey that a few members has voted, I finally took the decision to replace the Sound Volume option by aĀ Tips ScreenĀ toggle option for the 3.1.0 version. Since every Android devices now feature volume buttons, there isn't much purpose to the Sound Volume option.

When this option is turned ON, the game displays the Tips Screen which makes the game to load.
However, when this option is turned OFF,Ā the game lets you play the game as quickly as possible, saving you seconds of waiting!


aspectratios.png

The mods makes the game look better for Android devices withĀ aspect ratios between 16:9 to 21:9. The mods were designed so the game looks graphically the same in 16:9 and lower.

SIDENOTES:
1) The opening and the special stages don't look perfect in higher aspect-ratios. And there is a fade transition after leaving the title screen for long enough.

2) The water animation in the first zone is slightly different to the original Android port. It actually resembles the animation from the original Game Boy Advance version.


languages.png

The mods contain translated text inspired by its original Japanese version and the Game Boy Advance version's instruction manuals.
The languages are English, Spanish, French, Portuguese, Japanese and Chinese.

Both the Japanese and Chinese version have their text unchanged from their original versions (except for the Tips Screen option).


spritetext.png

Each mod (except the Japanese and Chinese version) have a modified MUI sprite sheet to improve the sprite text. This allows words in all languages to fit in text zones.

In the 3.0.0 version, the centred sprite text on the yellow board and option buttons are modified in order to fix "broken" sentences in various language versions.


mainmenu.png

Finally, since the mods are based on the Chinese version of the game published by a company named eGame, they now have a brand-new main menu. Additionally, the main menu now features a new option.

For theĀ MOST ModsĀ to be part of the SAGE 2024, there is an option in this menu to visit theĀ SAGE EXPO website.


CREDITS

credits.png


all-ages

Hello!

Both my Game Jolt account and my Sonic Advance Andoid mods has reached 200 followers!

To celebrate this milestone, here's the history of my mods!

And a big thanks to @SonicBlastYT to make this milestone a surprise! This was kinda unexpected!

*** 3.2.4 UPDATE ***

Hello !

I fixed a few issues in the mods and added theĀ SAGE EXPO website link in the Chinese version.

And a special thanks to a Chinese user namedĀ @Tate-Bilibili who showed me one of the issues that I accidentally left

*** 3.2.3 UPDATE ***

Hello!

I increased the bars length in the Stage Select menu and changed the text style in the Record screen of the translated mod versions, looking more like the GBA version.

*** 3.2.2 UPDATE ***

Hello!

I fixed the moving title in the character select menu when displaying on higher aspect ratios. Therefore, the character select menu now looks perfect.

I even made a spreadsheet from the character_select.dat values.

*** 3.2.1 UPDATE ***

Hello!

I fixed almost every issues of the opening in higher aspect-ratios. I also put a fade transition after leaving the title screen for long enough.

By the way, I changed the game thumbnail a few days ago. So don't be confused!

*** 3.2.0 UPDATE ***

Hello!

The 3.2.0 version has been released. This update increases some sprite menus and menu canvas, making most menus look perfect in high aspect-ratios.

Also, the Touch Screen text is now translated, thanks to the increased sprite.

*** 3.1.0 UPDATE ***

Hello!

After the survey, I finally took the decision to replace the Sound Volume option by aĀ Tips ScreenĀ toggle option!

Also, the mods are no longer setting the volume to 9/15 when selecting a soundtrack or deleting game data.

Hello!

I managed to make an option to toggle the loading screen ON/OFF!

However (for now), I can only do so by replacing another option.

I need you to decide. Would you like to replace the VOLUME option by the LOADING one?

Thank you for voting!

Ā  5 votes Voting finished

*** 3.0.2 UPDATE ***

Hello!

I changed an algorithm so the game doesn't set the volume to 9/15 when selecting an OST (except when booting up the game for the first time).

Btw, I'm currently thinking of adding an option to toggle the loading screen ON/OFF.

*** 3.0.1 UPDATE ***

Hello!

I just changed the URL. In case if you aren't aware.

Also, I fixed an issue in the Main Menu and improve translation in the French, Spanish and Portuguese versions by taking inspiration from the Gameloft version of the game.