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What do you think?

Well this is looking very promising so far! I love the style, feels like we're walking through an inky painting. It's a unique take on the side-scrolling action genre, and I'm all in!

I'm guessing that the tentacle creatures are just the first of many different types on enemy that will be on display if a full game comes to fruition, but they provide enough menace (and alarming speed!) to make this small taster tough but beatable!

The use of different items to provide different styles of attack and defence is really clever too, so you can swap in and out depending on what kind of tactics you're gonna need. It's also something you can really expand on too, there can be so many different combinations!

This is something I'd definitely play a longer version of, and I hope you find time to pull it together, because I'll be all over that like a bad rash! Keep up the awesome work =)

https://www.youtube.com/watch?v=HGp5m1VBuYk

I finished playing the demo and I must say the physics job and the art is done very well. I did get killed by the monsters twice but I did make my way by powering up the attack.

Looking forward to the full version!

W

a very good game

Nice work!

Whoa, this looks so cool!

Source of Madness is a dark platform shooter game with rogue-like elements.

We're still working hard on turning this into a full awesome game.
But already today we'd love to hear your thoughts on this first Alpha demo!

5d0d27d5977cb.gif

We have a lot of nice things planned for the full version, and you'll find:

  • Unique dynamic monsters each play-through (powered by machine learning)

  • Randomized levels in a rich physics based world

  • A lot of spells! We haven't decided the exact mechanics but they will be awesome!

Prologue

Far up in the skies, every full moon, you can see the towers of Madness staring back. We the cult of knowledge knows and stores the past and sometimes the future. We know of how rivers once flowed on the moon and of the libraries lost to madness.

We will open the third gate to give access to the moon once more. It is dangerous but we must go, in order to end the madness. We with knowledge must close the box of Pandora.
#action #roguelike #shooter #platformer



teen
Cartoon Violence
Animated Bloodshed

We will launch the Alpha on our discord channel today at 16:00 CEST!

Check out the new style!

  5 votes Voting finished

https://www.youtube.com/watch?v=dBZAoyPidyE

Teaser and steam page revealed!

Join our discord for a chance to join the Closed Alpha on June 23: https://discord.gg/xKnJtqU

Wishlist on Steam: https://store.steampowered.com/app/1315610/Source_of_Madness/

A huge thanks for all the feedback on the early demo, stay tuned for more exciting news!

YouTube
https://www.youtube.com/watch?v=dBZAoyPidyE
youtube.com

Stay excited for sunday people!

also check out our facebook page with new keyart!
https://www.facebook.com/SourceOfMadness/

Fitting procedural physics monsters in a narrow cave turned out to be really tricky!

But we solved it with MORE physics!

You won't see it in-game, but here's how it's done behind the scenes.

  16 votes Voting finished

I want to share a small teaser update on our elemental materials for our monsters!

  17 votes Voting finished

New look for Loam Land!

First iteration of the cave generator is coming along well :D

Adding some cool stuff to the shop!

Thank you all for this year! Next year is going to be even better! Cheers to to that!

Trying fit in be like

  18 votes Voting finished