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SpaceSomething

This is a prototype of shooter mechanics for a top-down space game. I was aiming at action yet planning and precision oriented play.

By providing limited resources for a shield, slow firing single shot gun and lots of enemies I hope I managed to create something close to that experience.

The only purpose of this is to test a combat gameplay.

If you tried it please let me know. Thanks!

Controls:

  • Left Mouse Button - Basic gun

  • Right Mouse Button - Hold for shield

  • W - engine

  • Aim with mouse cursor

  • Space - experimental laser weapon

  • Q - experimental guided rocket

  • Pick up yellow bits from enemies - future resource system

Be careful and try to evade enemy fire or shortly activate the shield. Your ship can take only a few hits

The aim of this project is to create a boss fighting spaceship shooter. No concrete plans yet. The current prototype has three weapons and one type of simple enemy.

#shooter



teen

New update - Loot Bits

Future of the game - boss fighting space game