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What do you think?

i keep hitting bugs that kill my game is there a way you can do some kind of save point so i can avoid them if i fall into it, it sucks to get so far and a bug makes the save unplayable.

also my pc installs the game everytime i open it i don't know if that is intensional or not.

the traiding system is fun but its hard to sell items when you don't know how much they need untill you buy it.

i don't know if or how i can plunder ships or if they will surrender.

navigating the map is hard it would be cool if there was a way to look around better.

it would be cool to be able to make money in a city.

TLDR: Its super fun but bugs make me rage quit, traiding, combat and navigation needs work.

Steam Sky is an open source roguelike with a steampunk setting. You are a commander of a flying ship, as leader you will be traveling across floating bases, engaging in combat, trading goods etc. The game is more strategy based than tactical like most of roguelikes. There is no mandatory ending to this game, you may freely play until your character die. The game is currently in a development, but is in a playable state.

Features:

  • Buy cheaply, sell expensive: find the best trade routes between sky bases.

  • Each base type sell other items. Some bases even only buy items. Prices of items in bases depends on bases types. For example, it is a good idea to buy food in agricultural bases and sell it to industrial bases.

  • Do randomly generated missions to gain money and reputation at sky bases.

  • Patrol selected map areas, explore new areas, deliver items to bases, etc. Some missions may require some free cargo space, others may depend on installed ship modules.

  • Manage your ship's crew: give them orders, hire new ones or dismiss old members.

  • Your crew and your character must eat and drink. Wounded, hungry or tired crew members works slower. As crew members spend some time on the selected order he or she will gain experience in selected skill which allow works faster or more precise.

  • Manage your ship: upgrade installed modules, install new ones, or repair damaged ones.

  • Progress in the game depends on installed ship modules. With stronger modules, you have a bigger chance to meet stronger enemies. You must balance your progress between gaining experience by crew members and installing new, better ship modules. Or some day, you meet too strong enemy for you.

  • Craft items: from tools through repair materials to food.

  • At the start your character know only few basic crafting recipes. New recipes may be bought from bases or discovered by deconstructing items. Better manufacturer can craft more items from this same amount of materials.

  • Fight with enemy ships in tactical combat.

  • Give orders to your crew at the beginning of each combat round and watch the result when the turn passed. Change your ship speed, position of your ship in the combat or give your gunners orders to attack the selected part of the enemy ship. Take down enemies armor to board their ships for melee combat for better loot. If the enemy is too strong for you, you can try to escape from the combat too.

  • Your game, your way: change the game to your own style.

  • Almost everything in the game can be changed, added or removed via data files, which are plain XML files. Add new "races" (factions), change existing ships (their statistics, crew or cargo) or remove "professions" (careers). Items and crafting recipes can be changed too. Even interface can be tweaked to your needs.

If you want to contact with me, please use our Discord channel or Matrix room. It is probably the fastest way to get help with the game :)

Old releases are available at the game GitHub release page.

List of planned to add to the game features you can find on the project's To-Do page.

You can also support the development of the game on Liberapay.

#roguelike #strategy #survival #retro



teen
Alcohol Use

Something for the Halloween. :) A new, a bit scary due to possible bugs, development release is ready. As usual, have fun, and please report any problems.

Again, a few bugs removed, time for a bit more stable version of the game. :) Enjoy, and please report any problem which you will have with the game.

A new stable version of the game is ready. This time the list of fixes is a bit longer than usual. Have fun, and please report any problems. :)

And time for another development release of the game. Again, it brings some updates to UI and fixes for bugs. Please report any problems and have fun. :)

This time only two bugs fixed, no crashes noticed, so a new stable version is available to download. Have fun, and please report any problems. :)

Another moths of development passed, another development release of the game is available for download. Work on the game UI continues, also a few bugs fixed. Have fun everyone. :)

Again, two crashes fixed, it is time for the new stable release. Have fun and feel free to ask questions or report any problem with the game. :)

A new, shiny and as usual probably a bit buggy development version of the game is available for download. This version brings some changes to the game UI, plus fixes for several bugs.

Another month, another more stable release of the game is available. This one brings a few fixes for crashes when changing modules or crew members names. As usual, have fun. :)

This time even two crashes are fixed, the in-game help updated and a few other small bugs squashed. Time for a new, 6.0.6 stable release. Have fun. :)