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This feels familiar but I just can’t put it


There's just no time to die.

Still Human is a grounded 2.5D platformer survival sandbox set in the quarantined city of Graydawn, a place where society has collapsed under the strain of a relentless viral outbreak. With a strong focus on story and world-building, the game delivers a raw, atmospheric experience defined by survival, exploration, and consequence.

You play as Elias Vane, a construction worker infected, but inexplicably resistant, to the virus ravaging the city. Left for dead, you now cling to survival while uncovering why you haven’t turned like the others.
As the infection brews inside you, so does a deeper mystery. Who can you trust? Who abandoned you? And what is this virus becoming?
Traverse through Graydawn’s fractured districts, from the 1800s-inspired ruins of Huntaine to the factories of the Industrial Reach, to piece together a city’s downfall and your place in it.
Infection isn’t just a threat, it’s a part of you. How long you last and what you do with that time is entirely up to you.

Survive: Scavenge for supplies, craft weapons, and build safe zones. Your infection is always looming; how you manage it changes everything.
Explore: Traverse interconnected regions filled with abandoned zones, survivor enclaves, and hidden lore.
Fight: Engage in grounded, visceral combat against the infected and hostile survivors. Viral mutations evolve the threat as you progress.
Decide: Time is your enemy. Every moment matters, so use it wisely or risk losing more than your life.

Lead Director: Nextcrypt
Programmer: Nextcrypt
Cover Art: EMBERMOUSE
Music Composer: Sarcashen
Still Human is in early development. We’re building the systems, story, and world from the ground up. Stay tuned for devlogs, art drops, and music previews as we move forward.
#platformer #survival #zombies #action #adventure #horror #shooter #other #multiplayer #coop #rpg