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Are yall still working on this game??
The idea of Stonefall is based on a Minecraft session with my friends:
We made up rules, built fortresses, etc. and started sieging each other.
Sometimes we sieged each other simultaneously.
Sometimes there were defenders and attackers, and switched roles at the end of the rounds.
But there were lots of issues, clunkiness, caused by Minecraft's sandboxness.
So I decided to make a prototype around this concept, so my friends and I, based on testing and playing, could make a game which would be perfect for us.
The main concept is that there are:
destructible structures,
siege weaponry, artillery
melee and ranged combat,
strategy, tactics and schemes ...
and most importantly: it is easily moddable.
By making it moddable/configurable, it would be easy for everyone to come up with a gamemode which is fun for themselves.
I can't really talk about specifics yet because they are still undecided, and currently I am only implementing the basics of the game.
And as usual, I'll make videos about my progress, so I can get some feedback, and make a friendly community.
Click here for my Stonefall playlist,
And click here for my channel.
If you are interested in this project, feel free to join our Discord community.
#multiplayer #competitive #strategy #sandbox #fps #voxel #shooter #action #siege
https://www.youtube.com/watch?v=Er7K-XbwbAg
This week "Siege Game", my semi-voxel game, made in Unity3D, got optimized a bit! 😀
I implemented mesh combining, chunking, and polished many things.
Next week I will continue working on the 1st gamemode. 🙂
Opie is my first pro player: dealing massive amount of damage while the others are a bit ... behind. Scoreboard and Death Log are implemented :D
Devlog soon on my channel: https://www.youtube.com/channel/UCSUAfN_hE3fg-bmP6_JwqZw
https://www.youtube.com/watch?v=mG8KLi2x3n8
The first gamemode of my competitive ~voxel FPS game called "Siege Game" (WIP title) is coming! 😁
It's pretty basic, but once the framework is done, creating new gamemodes will be pretty easy 🙂