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Are yall still working on this game??
The idea of Stonefall is based on a Minecraft session with my friends:
We made up rules, built fortresses, etc. and started sieging each other.
Sometimes we sieged each other simultaneously.
Sometimes there were defenders and attackers, and switched roles at the end of the rounds.
But there were lots of issues, clunkiness, caused by Minecraft's sandboxness.
So I decided to make a prototype around this concept, so my friends and I, based on testing and playing, could make a game which would be perfect for us.
The main concept is that there are:
destructible structures,
siege weaponry, artillery
melee and ranged combat,
strategy, tactics and schemes ...
and most importantly: it is easily moddable.
By making it moddable/configurable, it would be easy for everyone to come up with a gamemode which is fun for themselves.
I can't really talk about specifics yet because they are still undecided, and currently I am only implementing the basics of the game.
And as usual, I'll make videos about my progress, so I can get some feedback, and make a friendly community.
Click here for my Stonefall playlist,
And click here for my channel.
If you are interested in this project, feel free to join our Discord community.
#multiplayer #competitive #strategy #sandbox #fps #voxel #shooter #action #siege
https://www.youtube.com/watch?v=SzioW0xS--s
Should #Stonefall have a fully #voxel terrain? 🤔
Would it fit the siege oriented battles?
A big turning point in my game's life! 🙂
https://www.youtube.com/watch?v=mrWgS6GPjZU
Replacing the WIP title was much needed...
Let me introduce to you: Stonefall.
Learn more about the upcoming months in this video :)
A visual overhaul and a name change is coming to my voxel based shooter, "Siege Game"! :)
#Devlog soon on my channel: https://www.youtube.com/channel/UCSUAfN_hE3fg-bmP6_JwqZw
https://www.youtube.com/watch?v=nIm6ZHliV6I
This week I started adding some juice to "Siege Game"!
It's still a bit basic but it feels so much better :D
Next I will rework the UI according to the first gamemode's design.
If you don't want to miss the next devlog, be sure to subscribe! :D
Cheers!
https://www.youtube.com/watch?v=vkuaKImuX_Q
This week I designed a castle for the first gamemode of "Siege Game"!
It took me a lot of time, but it looks and feels good :)
Next I will implement levers, weapon shops and caravans!
If you don't want to miss the next devlog, be sure to subscribe! :D