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This free fan game is a remake/conversion of the 1978 strategy game Super Star Trek reimagined with the UI of one of my favorite games ever: Star Trek 25th Anniversary.
Super Star Trek was written by Bob Leedom and David Ahl and published in the book BASIC COMPUTER GAMES in 1978. I added graphics and sound to this game some time ago when I ported it to PICO-8. This required some mechanics and user interface changes, but the spirit of the game was left intact.
Being a massive fan of the 1992 Interplay adventure Star Trek: 25th Anniversary, at some point, I had an idea: why not merge the graphics of the Interplay adventure with the mechanics of the strategy game? The result is Super Star Trek but played on the Enterprise's bridge. In short, you will be playing the strategy game on the main screen of the Enterprise, but you will issue commands by interacting with Sulu, Chekov, Spock, Scott, and Uhura. Additionally, I added original voices from the TV series to make things even more nostalgic.
How to play?
To see the list of available commands, press F1.
Your goal is to find and destroy the Klingon invasion fleet before the time expires, generally around 30 days.
You start in a random sector. There are 64 of them divided into an 8x8 grid. Not all of them have enemies.
If your sector has Klingons, attack them. Otherwise, you can use the long-range sensors to see if there are Klingons in the surrounding sectors.
During the scan, you will see a three digits number for each sector. The first digit is the number of Klingon ships, the second the number of starbases, and the third the number of stars. E.g., "205" means there are two enemy ships.
To move to another sector, ask Sulu to activate the Warp engines. On the map, select the sector you want to jump to. Sectors with enemies are red.
Before you attack, it's better to raise shields. Click on the shields with the mouse and select the amount of energy to move to the shields.
You can attack with Phasers or Photon torpedoes. Torpedoes always destroy the enemy and don't consume energy, but you must select the direction. Phasers never miss and hit all the enemies on the screen; note that the energy will be split if you attack multiple enemies.
After you have attacked, the remaining Klingons will attack you; if you are hit, the Enterprise can be damaged. A damaged system can stop working, so be careful.
You need to find a starbase to replenish your energy or repair damaged systems. Once you have found a sector with a base, ask Uhura to contact the starbase to start the docking procedures.
Impulse engines are needed to move the Enterprise close to a starbase or to move the ship to a more favorable position (e.g., to use torpedoes).
If you find the game too easy or difficult, press the Esc key to open the options, change the difficulty level, then restart.
Good luck!
Note: I mention the year 1978 because there are many versions of Super Star Trek. This game is faithful to the 1978 version and based on the BASIC code published in the BASIC COMPUTER GAMES book.
#fangame #strategy #retro #remake #ags #turnbased #startrek #oldcomputergames #scifi