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At 14 years old, teenagers are sent out to explore the blank expanse. Encased in small, cold cells to survive the hundreds of years it takes to reach their destination, their bodies age 4 to 5 years while their minds do not age at all. Their mission is to examine, endure, and excel through the unknown space they've been sent to research. Everyone will die at some point in the process, but statistics show that most people won’t live long enough to discover anything. Those that push into the darkest recesses of the universe and survive are said to have made the Come Up.
Features:
explore numerous, large, non-linear, open levels with vertical and horizontal 3D level design
collect keys or cubes to open doorways to new levels
find special abilities to further explore the environment like the dash ability, jetpack ability, glider ability and swing ability
avoid environmental hazards, obstacles, traps and creatures