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What do you think?

Nice game you got there. I've played it a bit and im pretty sure I got the bad ending Cool lore tho!

DO NOT PLAY THIS GAME IF YOU HAVE EPILEPSY. The screen flashes on multiple occasions.

 _____________________

The year is 1997.

 

There have been many Freddy's locations, and each tried to emulate the methods of what transpired at Hurricane, Utah.

 

Whilst most have closed, the location in Chicago, Illinois, is still open, despite being noted as the failure of the bunch.

 

With a living phone guy, a reluctant purple man who may or may not now be colluding with the police, and a focus on electrical ghosts rather than remnant, this location was quite frankly deemed a mess, and now as the 10 year anniversary of this locations missing children incident approaches, the location cannot stay open any longer.

 

For the last week, the night guard on shift is Phone 'Krasnyy' Guy. As it approaches the 10 year anniversary of the missing children incident, the 4 year anniversary of almost getting murdered by Vincent Taylor on his 4th night also draws close, as well as it having been a few months since the animatronics made him their ‘voice’ (which entails him having to do as the animatronics command, since the animatronics realised that having a teammate not confined by circuitry would speed up the process of finding their killer).

 

All he has to do is survive one new final week. But the animatronics are not trying to kill him, but instead, are intent on pushing his sanity to its limits to find out when he will break again, as they’re not letting go of their final opportunity so soon.

 _____________________

This is my first fangame! It’s a little thing I made in RPG maker MZ, and whilst I can code in C++ and C# and have made some things in Unity, it’s just nice to not have the weight of physics and the movement system on your shoulders so you can just focus on making a story and somehow turning what should be a simple series of ‘if’ statements into spaghetti.

Sure the story can get a little edgy, but what do you expect from me?

Total Dev time: approx. 120 hours.

Characters:

https://toyhou.se/12147421.krasnyy-guy

https://toyhou.se/12146579.philip-guy

https://toyhou.se/12159802.vincent-taylor

https://toyhou.se/16933224.roy

https://toyhou.se/16933192.gerald-taylor

https://toyhou.se/16933158.felix-taylor

https://toyhou.se/16933175.ferdinand

https://toyhou.se/16933128.celes

https://toyhou.se/12160114.mike-schmidt

https://toyhou.se/12160126.jeremy-fitzgerald

https://toyhou.se/12160136.fritz-smith

https://toyhou.se/12163286.danielle-schmidt

https://toyhou.se/12148167.pt

 

#fangame #horror #rpg #fnaf



teen
Fantasy Violence
Realistic Bloodshed
Language

The Haunted Watch patch 1.1 has been released!

About a year overdue.

I'm surprised I remember my way around the spaghetti code.

Did I make fanart of my own fangame, The Haunted Watch? Yes. Does it elaborate on something the ending barely skimmed on yet was the entire twist? Also yes.

https://www.deviantart.com/paigelts05/art/The-Deadguard-s-arcade…

5 Months and 2 days ago I finished and uploaded my first FNAF fangame. I was radio-silent about it's development (not wanting to say I'd do something and not finish it), but I'm just going to talk about it and its development now, seeing as it's up.

Something has been in the works for a while

About a year in the making

and LOTS of spaghetti code in something that should be hard to make spaghetti code out of

(This cover image for the game is an edit of my own art that I made specifically for the game)