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What do you think?

Stop using AI! STOP USING AI SLOP!!! JUST USE REAL ART AND MODELS!

HOLY MOTHER OF CLANKER SLOP (please hire a real artist)

Okay, fine. I have to admit that AI sucks. Hahaha, even I couldn't get used to it. Anyway, I'll keep the AI-generated images to promote the game, which already has 11 followers. However, the demo, which will be available soon, will use real images for the scenery and some temporarily edited animatronic images. I'm looking for viable ways to hire a 3D artist and use quality models in the game.

Posso dublar?

Discord: Official_sim_naum

Any Updates?

Description in English/Portuguese - Descrição em Inglês/Português

EN-US:

The Last Spotlight is a psychological horror game set in an old children's restaurant that seems to have stopped in time. The place still operates, but it's clearly on the verge of oblivion: flickering lights, worn walls, the smell of dust and old metal. Something there refuses to die.

You take on the role of a lone night worker, tasked with keeping the place "running" while management insists everything is under control. Simple, rigid animatronics with painted smiles silently observe from the stage—too still to seem harmless.

As the nights progress, small inconsistencies begin to emerge: out-of-place sounds, movements that no one admits to, old records that don't match the official story. The restaurant hides a past muffled by decades of neglect, and the truth doesn't want to remain in the dark.

No weapons. No direct confrontations. Just faulty cameras, outdated systems, and your own attention. Every light turned on can be a relief… or an invitation.

When the last spotlight fades, all that remains is to confront what has always been there.

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PT-BR:

The Last Spotlight é um jogo de terror psicológico ambientado em um antigo restaurante infantil que parece ter parado no tempo. O lugar ainda funciona, mas está claramente à beira do esquecimento: luzes falhando, paredes gastas, cheiro de poeira e metal velho. Algo ali se recusa a morrer.

Você assume o papel de um funcionário noturno solitário, encarregado de manter o local “funcionando” enquanto a gerência insiste que tudo está sob controle. Animatrônicos simples, rígidos e com sorrisos pintados observam silenciosamente do palco — imóveis demais para parecerem inofensivos.

À medida que as noites avançam, pequenas inconsistências começam a surgir: sons fora de hora, movimentos que ninguém admite, registros antigos que não batem com a história oficial. O restaurante esconde um passado abafado por décadas de negligência, e a verdade não quer permanecer no escuro.

Sem armas. Sem confrontos diretos. Apenas câmeras defeituosas, sistemas ultrapassados e sua própria atenção. Cada luz acesa pode ser um alívio… ou um convite.

Quando o último holofote se apaga, resta apenas encarar o que sempre esteve ali.

#horror #fangame #action #retro #survival #pointnclick #strategy #other #fnaf



mature
Intense Cartoon Violence
Intense Fantasy Violence
Intense Realistic Violence
Blood and Gore
Alcohol Reference
Drug Reference
Suggestive Themes
Comical Shenanigans

So, I was at my girlfriend's house and my phone battery was dead. So, I made some doodles about the security room.

My handwriting isn't very pretty, but anyway. Here are some mechanics that will be present in the game.

Hey everyone!

This time, I'm making the models manually. Here is the "guide image" for the Kenday model.

I will be using Blender for modeling, and I ask for your patience, as this is my first time.

1

AI sucks. I finally admitted it, check the comments for the full note.

Aviso aos dois seguidores do projeto: Não haverá atualizações ou notícias no sábado e domingo, infelizmente terei que viajar para outra cidade para fazer um exame de admissão à faculdade.

Nos vemos na segunda-feira com mais novidades.

Notice to the two followers of the project: There will be no updates or news on Saturday and Sunday, unfortunately I will have to travel to another city to take a college entrance exam.

See you on Monday with more updates.