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Story

There's a king who doesn't like Tux at all and will do anything it takes to get rid of Tux, including sending his army of computers, so now Tux must defeat that king. And no, as funny as it would be, the king is not Bill Gates or any Microsoft CEO.


Info

This is inspired by Turrican II and Super Mario Bros.

Also, I know the game name "Tux Platforming" is very basic and could be better, but I want to keep it as basic as possible.


Credits

You should read the README, but there are hopefully all the credits here too.

https://tangled.org/vaesea.bsky.social/tuxplatforming-game/blob/master/README.md

Vaesea - Art, Levels, Music, Coding

FilipOK - Art (old Tux Platforming, but some of the art for that may appear in the new Tux Platforming too)

AnatolyStev - Coding (PepperTux code that was used for old Tux Platforming, so this credit is for the old TP)

Sunburn - Desert sand texture used for deserthills background in old Tux Platforming (https://opengameart.org/node/7958)

Johan Brodd - Rock texture used for stone tiles in old Tux Platforming (https://opengameart.org/content/totem-construction-kit)

Larry Ewing - Tux (and Tux image)

leohpaz - Hit sound effect used for squishing enemies in old Tux Platforming (https://opengameart.org/content/12-player-movement-sfx)

dklon - Jump sound effect (https://opengameart.org/content/platformer-jumping-sounds)

estudiocafofo - Music in old Tux Platforming (https://opengameart.org/content/happy-game-theme-demo)

deleted_user_4541234 - Kick sound effect in old Tux Platforming (although the one used is a very short version) (https://freesound.org/people/deleted_user_4541234/sounds/448880/)

Legnalegna55 - Wow sound effect in old Tux Platforming (unused, sped up) (https://freesound.org/people/Legnalegna55/sounds/547353/)

HighPixel - Fireball sound effect in old Tux Platforming (used for shooting fireballs, cut a little at the beginning) (https://freesound.org/people/HighPixel/sounds/431174/)

SamsterBirdies - Explosion sound effect for old Tux Platforming (could be used in new TP) (https://freesound.org/people/SamsterBirdies/sounds/621003/)

johnthewizar - Snare sound effect in old Tux Platforming (Used for when an enemy dies by fireball or when a Desert Tortoise hits an enemy) (https://freesound.org/people/johnthewizar/sounds/264794/)

ErrorCell - Snare sound effect in old Tux Platforming (Used for when a Desert Tortoise hits a wall) (https://freesound.org/people/ErrorCell/sounds/36776/)

DeltaCode - Impact sound effect in Old Tux Platofrming (Used for when a bonus block / brick block is hit) (https://freesound.org/people/DeltaCode/sounds/667654/)


Tags

#platformer #tux #linux


Source Code

If you want to check out the source code, modify the game or help work on it, here's the link to the source code!

https://github.com/TuxPlatforming/tuxplatforming-game-new



all-ages
Mild Cartoon Violence

https://gamejolt.com/p/i-plan-to-remake-this-game-entirely-still… i've decided that will be a separate project entirely

i plan to remake this game entirely, still using godot but it'd be more sonic-like.

Working on a remake of the Computer enemy.

https://gamejolt.com/p/i-feel-like-i-changed-the-art-style-of-tu… actually, i might try learn how to draw in a similar art style to the original tux image by larry ewing

New Enemy - Screwbounce (A bouncing screw)

It can be defeated just like any other enemy (you just need to throw a bomb at it)

What makes it different from an enemy like the Computer enemy is that it bounces towards either the left or the right.