
Comments (25)
so how am I able to see the last stage of the ps4 version exclusive room? Because if i dognate the 70 G and go out and in the room. The room is in the switch version
Nice mod
This mod looks awesome! But I can't seem to download it properly?
This mod is great! I'm having issues with calling papyrus though. His calls don't match locations and like 9/10 times there is just no response.
Has anyone mentioned that the vanilla game has a bug in the lantern room? The entire room goes dark, including the purple crystals, which aren’t supposed to go out. The room should be completely dark, but the crystals should remain clearly visible.
UNDERTALE: Just Have Fun v1.2.0
UNDERTALE: Just Have Fun v1.1.0
UNDERTALE: Just Have Fun v1.0.0
JHF Bonus Features
Undertale: Just Have Fun is a mod that lets you seamlessly experience all console-exclusive content and special in-game events without touching a single setting or editing a single save file!
How to install on Windows:
1. Download the zip file.
2. Copy the .ogg files, splash.png, and UNDERTALE.exe into your Undertale install folder (make sure you have an untouched copy of the Steam release, version 1.08). When you're asked if you want to overwrite certain files, say yes to all of them.
3. Open Deltapatcher.exe.
4. Drag and drop your "data.win" file and your "Undertale - Just Have Fun v1.X.X.xdelta" file into the "original file" and "XDelta patch" fields respectively.
How to install on Mac:
1. Download the zip file.
2. Replace the Info.plist and Mac_Runner files in your Undertale package with the ones in the mod's "Runner and Assets" folder. Copy all the .ogg files and splash.png from the Resources folder (in the "Runner and Assets" folder) into the Undertale package's Resources folder. If you're asked if you want to overwrite certain files, say yes to all of them. Make sure to not copy in the folders themselves as that can mess things up
3. Open Deltapatcher.app.
4. IF YOUR COPY OF THE GAME COMES FROM STEAM: Drag and drop your "game.ios" file and your "Undertale - Just Have Fun v1.X.X.xdelta" file into the "original file" and "XDelta patch" fields respectively. IF YOUR COPY OF THE GAME IS DRM FREE (LIKE FROM GOG): Do the same, except apply the patches in the "for people with the DRM free version" folder (apply v108-mac-steam3.xdelta first, then apply JHF.xdelta).
NOTE: If you're installing the latest version of the mod and already have a previous version installed, I've included upgrade patches so you don't have to get a new data file.
Special thanks to @IRUZZ for letting me use their mod XBOXTALE/NXTALE as a base, and special thanks to the r/Underminers discord for helping me figure out too many things to name.
List of changes:
- All XBOXTALE/NXTALE features (thanks again IRUZZ!)
- Dynamic Border tweaks (the sepia border is now used for the intro and the Asriel flashbacks, and the simple border is used for battles)
- Minor text formatting tweaks throughout
- Fixed a minor tiling error in one specific room (truly the most important change)
- Shrine progression system (starts as PS4, changes to Switch after maxing out donations and getting past Undyne, changes to Xbox after beating Mew Mew)
- Ruined dog shrine has no slot on box sprite since the box was sealed when donations were maxed out. Flavor text is changed since the old one involves Frisk looking inside the box.
- Shrine box appears in trash zone during pacifist/neutral if you've viewed the casino bulldozer cutscene. New flavor text.
- In the casino, when you have the poker table and haven't killed anyone, Sans appears unless you're in the True Pacifist Epilogue. During the True Pacifist Ending, Mew Mew appears if you spared her.
- Mew Mew says she found the height sign if you didn't get it by talking to Sans
- The end of Sans's fast food dialogue in the casino is different depending on whether or not you've had your dinner date with him (or whether or not you've been locked out of being able to start the dinner date).
- "Papyrus" phone number and "Papyrus & Undyne" phone number are separate, so you can just call both of them to get all the dialogue in each room.
- The scrapped ice cream cutscene has been restored and plays if you reach Sans in 1h45m or less. There's a bunch of new dialogue related to that too, but you'll have to find it yourself ;) CRASHES GAME IN V1.0.0 and V1.1.0, UPGRADE TO V1.2.0
- Art class can happen no matter what day it is. Sign text is changed accordingly.- Japanese language inaccessible due to the new dialogue, dummied out with an audio message from myself. JAPANESE IS BACK AS OF V1.1.0
- Four new secret cool naming screen secrets (very cool)
- Alphys prank call appears in normal spot, always plays unless you've either heard it before or finished the Papyrus fight.
- Sans prank call appears in ice hole (room with snow Papyrus and snow Sans), always plays unless you've either heard it before or finished the Papyrus fight.
- Crossword will have 50% chance of being Nightmare every time you look at it.
- In the vanilla game, two lines of dialogue that are supposed to appear in the Papyrus date do not appear unless you mash Z and X (in which case the game will softlock). As of v1.2.0, these lines have been restored (maybe don't button mash though I can't tell if that still causes issues).
- A second ant-sized Froggit appears once you've... huh... what's that? Hmm, maybe now's not the time to tell you.
- Clam girl- Hmm. Maybe I should just leave the rest of these changes as a surprise.