Comments (24)
worse time to release a demo bruh
May I ask what the Snowdin Cave Key does? Is it for future updates? Also I wanna ask why is there 2 Trey's houses?

Are you damn serious? Flowey on the FIRST SOUL? So you're implying, that Alphys, or Gaster by your fangame lore used Chara's determination to create Flowey?

Million times already? Again. We're on the Cyan soul. THE FIRST ONE. Where Flowey could get million RESETS at the first place? The game was Inspired by Yellow. It is obvious by Stats menu. But even if it's not first run for Emily (Just remembered Undertale: Patience fangame where Cyan soul was called by that name.) I am absolutely sure, that Flowey wouldn't be entertained by her for SO LONG.

Is it Chara talking to us, or is it Ann's own thoughts?

That's why Trey warns us going DOWN AND LEFT. Down and RIGHT eventually leads to this out of bounds softlock...

After the first fight in such... let's call it "Backrooms".

P.S. As it appeared on Patienceless Route - Red = Chara.

Ok so i'll leave my review here about both routes (good and bad things along with bugs)
Pacifist (good things): i really liked the start of the game, the ambient of the snowdin cave gives a good vibe along with the music used (abt musics i know theyre used osts but its still good) outside the caves: snowdin was the best part, the place was good decorated and there was one part where it was all dark and it had a nice vibe like in the snowdin caves. I also liked flowey introduction even if it could have been done a bit longer but its fine.
Critiques for pacifist: ok so trey and kori introduction was pretty fine, maybe a bit rushed but okay, the character of trey is basically him finding out abt the power of a human soul and he wants to see his family again with this power, one problem with this is that its kinda rushed, it would be good to note that since ana is the first soul, time would pass in order to have the other seven souls, tbh the writing for trey could be a bit better but for a demo is decent so i can close an eye on it. Now for the trey fight, that felt kinda rushed too but i liked trey house and the vibe so its fine with me, a critique that i cant change tho is kori's character, i dont know if she's supposed to be important to the plot or not but she feels like a trash talker to trey and his ideas knowing that trey is kind of a broken character it just makes trey feel alone in this story and i'll bring kori again back in genocide aswell. Another critique is the enemy pattern, theyre the same, there should be atleast 2 different patterns per turns, it would be cooler, A pattern i liked tho is the tree one (i think vagana is the name). Last critique but its small, i liked the goodbye with trey but if only we could do more with him that would make the player more connected with the character that his goodbye felt deeper cuz i mean it did feel sad but just like only for a second, it feels like wasted potential scene for that character.
Okay now for genocide (good things): not much to say but i can say for sure that trey character speech was better here, he's more tired and instead of being selfish like in pacifist he cares about people, and his speech that says that monsters are tired of waiting for the human to die at asgore and meanwhile killing everyone on the way is the top cherry, idk he was better written in this route tbh, another thing i liked but that probably others would disagree on is the fact that the grinding is faster, after the caves its pretty fast and straight-foward with no monster grinding, but tbh i prefer it this way since grinding is the most boring part of even original undertale to say the least.
Genocide critiques: first thing i must say, the music of enemy retreating is kinda bugged, it plays outside in the otherworld, idk if its intentional, and also its pretty loud, i didnt like this part but i did like after, when the themes got slower and ana's face became like clover genocide sprite, good detail but still the loud music and buggy makes the grinding pain, and obv i bring up kori cuz i mean after the fight with trey, that he was trying to protect everyone, your telling me that kori is sitting with the lights off watching tv like a lazy divorced father. It felt pretty bad and shows that kori is even more selfish that trey, she literally doesnt even evacuate or hide, she just stays there uncaring for trey. Outside of this the run is fine
Conclusion: 6/10 (has potential tho, for now i like trey's character and the ambient and also the 3d moving house in that icecube glass guy that sells stuff)
Bugs: like the one in the image its an infinite hall at the tram station, kinda weird. Also another bug is that i saw in the trey genocide fight but is prob other fights too that you can eat only once, i try to eat again but it just skips the turn without the hp healed, another bug is enemy retreating playing outside of the battle box in the overworld. There isnt any other bugs tho from what i saw now, Its a great game with potential.
Undertale Orbious Demo 0.2.3
Game Soundtrack
- 1.Once Upon the First Time
- 2.Ana's Story
- 3.Snowy Menu
- 4.The Wind's Hour
- 5.Your New Best Friend!
- 6.Uwa So Dark
- 7.Here Comes the Blizzard
- 8.Uwa Gotta Run!
- 9.Gool um...
- 10.Gool EM!
- 11.Wintertrail
- 12.Patience
- 13.Trouble Trey
- 14.Welcome to Snowdin Town
- 15.Library
- 16.MIA
- 17.Ma Chanson!
- 18.Trey Estate
- 19.Apprehensive
- 20.Final Quarter
- 21.Safe Travels
- 22.Enemy Retreating (Orbious)
- 23.Last Man Standing
Undertale Orbious is a fangame the follows the cyan soul, named Ana! Along you'll meet tons of new faces and environments. #undertale #fangame #retro #rpg #adventure




