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What do you think?

I am the one who got their hands on the new engine pretty early, and I just want to say, it's a lot better than the old one.

Hey, could you make something that is an editor in itself, not requiring gamemaker?

Great Job Dude amazing Engine! but you are using a custom engine for the overworld or you are basing of this? https://gamejolt.com/games/ut-overworld-engine-tl/335697 is is not i recommend to you to use is good :D

Are you sure this is not to transplant TML 's undertale_engine into gms1 ?

why do i have pain in my soul oh wait i dont need one or have one

Free

UTTemplateX (2025 Edition)

Version: 0.0.13 days ago
The new UNDERTALE-type game template, made in 2025!
Free

Undertale Template X (by Charles03) (ARCHIVE)

Version: 2.2.0over 6 years ago

--- RESPONSIBILITIES ---

You may refer to this post for more details on how a fangame should be made.

Otherwise, you may redistribute the code under the MIT License.


---ABOUT---

This is ideally a game template where you can derive its game systems and designs for your next Undertale fangame.

Here are a few features:

  • Dialog System:

    • Text colors, shake, and rotate most of your basic text flavoring needs!

    • You can also:

      • Make the player choose a decision

        • Programmatically assign methods based on the player's decision...

        • ...or even just plug in a method to run once the dialog finishes (by using the first entry within the decisions parameter)

      • Show your gold and inventory

        • Useful for prompts to buy items!

      • Prevent skipping dialogue

      • Automatically move to next dialogue

  • Save System:

    • Separate events from memories:

      • file0 relates to what is in the real world (you know, the usual stuff that easily gets reset)

      • file9 involves more of what you and other characters remember

  • Layered Overworld:

    • Stack objects on top of one another!

    • Allow your player to above and below objects in a different layer!

      • Layers are mainly used to determine the depth of objects, and should not be used beyond this purpose

  • DEBUG mode (WIP):

    • Develop your games quicker using developer-only keys and key combinations!

...no battle system yet, unfortunately, since I had to remake the template from scratch while learning the new GameMaker engine.

Also, the one I made from almost 7 years ago is still quite a mess.


--- REQUIREMENTS ---

You'll need electricity, working computer, keyboard, monitor, and most importantly, GameMaker (try it out on Steam!) if you want to use this game template.


--- HELP ---

Here's how to import the project for use in GameMaker:

  1. Download the .yyz file provided in this page.

  2. Open GameMaker.

  3. Select the Import button.

  4. Select the .yyz file that you just downloaded.


--- SUPPORT ---

You could support us in many ways:

  • Share this game to your peers! That way, this game gets more attention.

  • Report a bug! (Be sure to add details of the bug, such as event taking place, what triggered the bug, and how the bug works)

  • Suggest anything in the development of this template!
    ...just don't be too ambitious or silly about your ideas, alright?

    Also, please consider that I may not implement what you asked for, even if I liked your ideas..

  • Please donโ€™t hesitate to ask something to the developer! (That's me.)

  • Constructive criticism is also allowed! It counts as a suggestion if you kindly point out the flaws of this template.


All assets belong to Toby Fox, creator of UNDERTALE | DELTARUNE

#undertale #gamemaker #template #fangame #rpg



teen
Mild Cartoon Violence
Mild Fantasy Violence

...the template should be out now.

Sorry for not making it available to you sooner, I forgot that GameJolt labeled non-executable packages as "incomplete" unless I selected the "Other" checkbox.

Well, that was embarrassing.

A New Start for my Work.

...And soon I shall return.

v0.2.2.0 UPDATE