Next up
Heyo, this game isn't dead, of course. It's been on Steam making huge progress when it comes to devlogs. Of course, I make updates on my Twitter, and here is harder to constantly make updates. Please follow there for updates.
Here are some screenshots.
Hello Passengers,
we're just getting started with letting people pass through even after all the disappearances. Thankfully, things are going iffy. One patrol stand for the night, and that's YOU, eventually.
One public alpha will be playable soon.
What's the haps? What's the word?
I have a LOT to say for the devlog, so here it is via a photo. I also released a new teaser, it is in video form, teasing the text system in the game, but also the intro for the game. VERY early!
Gonna completely change the lighting here, makes a big difference, right?
Up The Ante!
Coming soon!
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.












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