Next up
Heyo, this game isn't dead, of course. It's been on Steam making huge progress when it comes to devlogs. Of course, I make updates on my Twitter, and here is harder to constantly make updates. Please follow there for updates.
Here are some screenshots.
Hello Passengers,
we're just getting started with letting people pass through even after all the disappearances. Thankfully, things are going iffy. One patrol stand for the night, and that's YOU, eventually.
One public alpha will be playable soon.
How about a teaser?
You'll have to worry about some people in Up The Ante, here.
So, let's get used to it, already. You'll get some access to a newer version eventually!
Curious to see some more in progress for Up The Ante?
Here's a small teaser for the Meat Plant area.
Thanks for every support in the demo! Every trap, and room will be different in full release!
Up The Ante!
Coming soon!
What's the haps? What's the word?
I have a LOT to say for the devlog, so here it is via a photo. I also released a new teaser, it is in video form, teasing the text system in the game, but also the intro for the game. VERY early!
๐๐ฉ๐ข๐ต'๐ด ๐ต๐ฉ๐ฆ ๐ง๐ช๐ณ๐ด๐ต ๐ต๐ฉ๐ช๐ฏ๐จ ๐'๐ฎ ๐ธ๐ฐ๐ณ๐ฌ๐ช๐ฏ๐จ ๐ฐ๐ฏ?
Alright, let's start on the first devlog. I know there isn't any screenshots on this project, but I'd like to share the first thing I'm working on. This will change!
- Lighting
- Characters
- Textures
Even more.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.











0 comments