Game
Forgeverse



3 years ago

0.0.33 Release!

- New items, mode & avatar.

- Improved hit detection.

- In-game options added to pause menu & controller support.

- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM

#sandbox #multiplayer #building

More below!


Forgeverse 0.0.33 - Android Gameplay! (Unity3D Multiplayer Sandbox Game)
https://forgeverse.boards.net/https://twitter.com/forgeverseUnity3D Multiplayer Sandbox Game. Forgeverse is a multiplayer sandbox game that allows for buildi...
https://www.youtube.com/watch?v=gYlxdcBuGEM

Added dart gun, dart warfare mode and dart warrior avatar.  The mode is a respawing PvP mode with mobs & tools for high mobility.

Updated hit detection! Shots are now synced up a lot better, and a bug with incorrect damage being applied has been fixed. This applies to both player and zombie projectiles.

Added a lighter item, this lets you set fire to things with a lot more control and precision than the flame thrower, though it sacrifices range and damage, less of a weapon and more of a tool.

Added a whip item, does low damage but throws enemies around when hit. You can also gain height when used, useful for extending jump distances.

Added a whoopee cushion premium item.  Costs 40 credits, place down for maximum comedy.

Added in-game options menu and controller support for the pause menu. You can also now change avatar during a game with the pause menu dropdown. Note that some options changed in-game may not apply until you restart/return to the main menu.

Smoothed zombie aiming, and fixed it looking up and down on the Y-axis.

Optimised android port, the frame rate should now be a lot higher, and power consumption a lot lower!

Small changes/bug fixes:

  • Fixed triggers not working, peacekeeper now only spawns if the host enters the trigger.

  • Fixed trophy page aspect ratio.

  • Changed bedroom easter egg sprite.

  • Fixed shoulder pads not rendering.

  • Added Easter message in April.

  • Fixed game not running in background.

  • Switched from gamma to linear rendering.

  • Fixed some first install bugs.

  • Fixed GameJolt scores causing out of range error bug.

  • Increased maximum camera sensitivity.



0 comments

Loading...

Next up

0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

0.0.34 has released!

- Added multiple vehicles.

- Database integration.

- Download other players avatars.

- Server list.

#sandbox #multiplayer #building

& more below!

It's Bring Your Nanomon to Work Day! 🛄

The perfect work companion DOES exist! Raise your own in the new 🐹Nanomon demo out now in #SteamNextFest!

Meet the adorable 'mon being raised by Luis and Fae as they tackle their work here at Akupara.🐢🎮

Released a small patch fixing the following:

- Resolution dropdown not applying.

- Custom inventory toggle not saving.

- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

Lockdown UE5 Edition

v1.5

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

0.0.32 Release!

- Moved from UNET to Mirror networking.

- Android 12 support.

- Improved GJ friends list UI.

- Improved build file streaming.

#sandbox #multiplayer

& More below!

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.