Game
Forgeverse



4 years ago

0.0.33 Release!

- New items, mode & avatar.

- Improved hit detection.

- In-game options added to pause menu & controller support.

- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM

#sandbox #multiplayer #building

More below!


Forgeverse 0.0.33 - Android Gameplay! (Unity3D Multiplayer Sandbox Game)
https://forgeverse.boards.net/https://twitter.com/forgeverseUnity3D Multiplayer Sandbox Game. Forgeverse is a multiplayer sandbox game that allows for buildi...
https://www.youtube.com/watch?v=gYlxdcBuGEM

Added dart gun, dart warfare mode and dart warrior avatar.  The mode is a respawing PvP mode with mobs & tools for high mobility.

Updated hit detection! Shots are now synced up a lot better, and a bug with incorrect damage being applied has been fixed. This applies to both player and zombie projectiles.

Added a lighter item, this lets you set fire to things with a lot more control and precision than the flame thrower, though it sacrifices range and damage, less of a weapon and more of a tool.

Added a whip item, does low damage but throws enemies around when hit. You can also gain height when used, useful for extending jump distances.

Added a whoopee cushion premium item.  Costs 40 credits, place down for maximum comedy.

Added in-game options menu and controller support for the pause menu. You can also now change avatar during a game with the pause menu dropdown. Note that some options changed in-game may not apply until you restart/return to the main menu.

Smoothed zombie aiming, and fixed it looking up and down on the Y-axis.

Optimised android port, the frame rate should now be a lot higher, and power consumption a lot lower!

Small changes/bug fixes:

  • Fixed triggers not working, peacekeeper now only spawns if the host enters the trigger.

  • Fixed trophy page aspect ratio.

  • Changed bedroom easter egg sprite.

  • Fixed shoulder pads not rendering.

  • Added Easter message in April.

  • Fixed game not running in background.

  • Switched from gamma to linear rendering.

  • Fixed some first install bugs.

  • Fixed GameJolt scores causing out of range error bug.

  • Increased maximum camera sensitivity.



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1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

A short teaser cinematic from the opening of Interstellar Dominion 2!

The project is in the final stages of development - game balance and testing team will begin forming very soon.

But before that, some animations need to be finished.

More information in the article

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!

Meet the Fidgety Fox! Your friend-to-be in our upcoming Rhythm-based platformer called The Friendliest Skunk!

Wishlist the game on Steam!

https://store.steampowered.com/app/3833330/The_Friendliest_Skunk

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

🔧 Weapon Test Log #03: Heavy WPN Strategem

Field test success! Our new call-in railgun packs EMP warheads for massive disruption. 🥳

Perfect when you need extra oomph on the battlefield — but brace for that recoil! ⚡️

#shmup #IndieDev #indiegame

Visit https://forgeverse.boards.net/ to find other players, share custom content and view all the latest news and updates!

#sandbox #multiplayer