Next up
IT'S SPOOKY MONTH!!!
First Devlog, After two year break I'm finally starting to work on the game :D The frist thing I'm gonna show is some of the tiles and light system.
#Skeleton of Among Us lol
I FEEL POWERFUL.
A lot of progress happened this month! The game is finally somehow playable - new textures, movement, stamina, and a reworked light system are done. It's still not ready for a demo (main menu and UI are missing), but we're getting closer!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?















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