Game
Roguetale
10 months ago

0.1.4 Patch

fixes a napstablook crash

refreshed hub icons

added screenshake and dialog box functionality

reworked the stick

probably other changes that i have forgotten

i just realized i never made 0.1.3, oh well




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I decided that i didn't like the art style a while back, so i am now completely remaking the game. I have three rooms currently, and each looks awsome

I also have a discord for this now, so go join! https://discord.gg/VQEX72hr45

In case you're not in the discord, i am still actively working on the game

Many internal systems have been reworked.

Soon i may have done enough that i can finally begin work on the actual game content

I'm making PROGRESS! Currently only the first couple rooms exist, but they look pretty polished!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Demonstration of the spells and their effects :)!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I worked so hard to get all four of them to the end safely, but then...

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)