Game
Whack & Blite
8 years ago

0.1.5 Almost Complete!


Hey guys!

Before I start I just want to thank all of the people who have followed my game. THX FOR THE SUPPORT!

Just an update fixing some thing I thought needed fixing…
So here’s what’s coming up in the 0.1.5 Release!

  • Fixed lighting glitch

  • Gave player more control.

  • Refined levels (Removed boring levels, changed some etc.)

  • Building structure for a story

    • Adding characters

    • Changing levels to have more of a “setting” feel. (making it look like it’s an area and not just a level)

So yea.. That’s all!

If you’re new to my game, don’t forget to try it, out and read some of my dev-logs. If you like what you see, why not follow?

Se-ya



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl