Game
Tide
11 years ago

0.2 Buttons!


took an hour and a half, but i got some menu buttons going.

they dont do anything when you click on them yet, but they have a border, text, and colour. the border and colour have the ability to change colour when moused over to add to the flow. (i hate when buttons dont react on mouseover)

Buttons added:

  1. new game

  2. load game

  3. options

  4. credits

I also added some music for atmosphere.

2 screenshots added to the game page.

  1. dev warning

  2. main menu

what i intend to work on next:

  1. clearing the menu to make way for the game itself

  2. ability to go back to menu from the game

  3. an icon (i already have one made, but haven’t done anything with it)

  4. ability to make buttons with smaller text (for in-game use.)

3 and 4 should only take a few minutes to complete. 1 should be relatively simple (so far i have coded in mind of this) but i may have some issues with 2.

wish me luck :D



0 comments

Loading...

Next up

Not tide related. Using maya and might put it into unity.

Where do these posts get views from?

art comission.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Only true badasses may pass! #conceptart #art #gamedesign

Double Rainbow!!!