Game
Tide
11 years ago

0.2 Buttons!


took an hour and a half, but i got some menu buttons going.

they dont do anything when you click on them yet, but they have a border, text, and colour. the border and colour have the ability to change colour when moused over to add to the flow. (i hate when buttons dont react on mouseover)

Buttons added:

  1. new game

  2. load game

  3. options

  4. credits

I also added some music for atmosphere.

2 screenshots added to the game page.

  1. dev warning

  2. main menu

what i intend to work on next:

  1. clearing the menu to make way for the game itself

  2. ability to go back to menu from the game

  3. an icon (i already have one made, but haven’t done anything with it)

  4. ability to make buttons with smaller text (for in-game use.)

3 and 4 should only take a few minutes to complete. 1 should be relatively simple (so far i have coded in mind of this) but i may have some issues with 2.

wish me luck :D



0 comments

Loading...

Next up

Where do these posts get views from?

Not tide related. Using maya and might put it into unity.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect