Game
Survival Life
1 year ago

0.3.0 coming soon... battle time

- Swords

- quivers

- helmets

- shields and much more

It was decided to implement the idea with human camps in 0.3.0, so the new profession “worker” will also be included in 0.3.0.




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Update 0.3.0! What's new? see the comment

long-awaited release 0.6.2 (which combines 0.5.0 and 0.6.0) Added: Animals: cow, horse (E-mount, Q-dismount), chicken Food: meat, berries, apple plants: bushes, spruce Items: rope=stick+F (F-you can tie an NPC and lead them, left click to untie)

A little instruction

Released a small update 0.2.2!

It made the beginnings of changing the time of day and night, as well as lighting and a couple of system improvements. I also posted HTML5

A small update 0.4.0 has been released (which will still be updated) New buildings added: stone wall=2 stones stone floor=1 stone+ shovel wooden floor=1 wood+shovel

Released a small update 0.2.3 in which: improved the mechanics of some NPC jobs. Improved light mechanics. Completely translated the text in the game into English

Update 0.4.2 is out!

Bugs fixed

added the ability to grow trees=stick+shovel+time

New buildings:

Iron lattice=iron+hammer new skins of npc

Version 0.2.0 is out! (unfortunately late due to bug fixes) result: *fixed construction system *switching the angle of the spear by scrolling the mouse *torch (craft - one stick) *fire/bonfire - left mouse button

New version 0.7.0!

What's new: