Game
Survival Life
9 months ago

0.3.0 coming soon... battle time

- Swords

- quivers

- helmets

- shields and much more

It was decided to implement the idea with human camps in 0.3.0, so the new profession “worker” will also be included in 0.3.0.




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Released a small update 0.2.2!

It made the beginnings of changing the time of day and night, as well as lighting and a couple of system improvements. I also posted HTML5

Update 0.4.2 is out!

Bugs fixed

added the ability to grow trees=stick+shovel+time

New buildings:

Iron lattice=iron+hammer new skins of npc

Update 0.3.0! What's new? see the comment

long-awaited release 0.6.2 (which combines 0.5.0 and 0.6.0) Added: Animals: cow, horse (E-mount, Q-dismount), chicken Food: meat, berries, apple plants: bushes, spruce Items: rope=stick+F (F-you can tie an NPC and lead them, left click to untie)

A little instruction

A small update 0.4.0 has been released (which will still be updated) New buildings added: stone wall=2 stones stone floor=1 stone+ shovel wooden floor=1 wood+shovel

Released a small update 0.2.3 in which: improved the mechanics of some NPC jobs. Improved light mechanics. Completely translated the text in the game into English

New version 0.7.0!

What's new:

Version 0.2.0 is out! (unfortunately late due to bug fixes) result: *fixed construction system *switching the angle of the spear by scrolling the mouse *torch (craft - one stick) *fire/bonfire - left mouse button

art comission.