Game
Spellrazor
10 years ago

0.9.10 - Tutorial edition


A REQUEST: If you’re enjoying Spellrazor at all, please rate it. Your ratings mean a lot, and I really do listen to your concerns and suggestions for ways to make it better. The higher the rating, the more people get to see it and the longer I can keep making games.

Okay, now with that message out of the way - this build includes a bunch of requests made by various people (thanks all - I love hearing your feedback):

  • A tutorial taking you through the basics of playing the game

  • Choice of game modes from the start menu

  • Fixes for Lightning weirdness

  • Simpler opening of vaults (just type the password now, not OPEN xxxx)

  • ‘Daily Challenge’ mode - this is a seed that alters each day. Groovy.

Enjoy. As ever, any problems, please let me know! If you want spoiler-ey help, use the contact form at [www.fluttermind.com].

  • Dene



2 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

What you all think

Finished work on the emotions of a new character for the tank universe

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Annie of the stars

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg