Game
Spellrazor
10 years ago

0.9.10 - Tutorial edition


A REQUEST: If you’re enjoying Spellrazor at all, please rate it. Your ratings mean a lot, and I really do listen to your concerns and suggestions for ways to make it better. The higher the rating, the more people get to see it and the longer I can keep making games.

Okay, now with that message out of the way - this build includes a bunch of requests made by various people (thanks all - I love hearing your feedback):

  • A tutorial taking you through the basics of playing the game

  • Choice of game modes from the start menu

  • Fixes for Lightning weirdness

  • Simpler opening of vaults (just type the password now, not OPEN xxxx)

  • ‘Daily Challenge’ mode - this is a seed that alters each day. Groovy.

Enjoy. As ever, any problems, please let me know! If you want spoiler-ey help, use the contact form at [www.fluttermind.com].

  • Dene



2 comments

Loading...

Next up

Another house i made long time ago.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...