Game
Spellrazor
10 years ago

0.9.11 Out now


Hi folks.

Another version. Another load of stuff you requested packed in here.

  • Tweaked/clearer tutorials

  • Fullscreen option accessible from command line ‘fullscreen’

  • ‘Total quit’ option on Ctrl-Esc

  • Initial support for numpad

  • No more ‘unreadable’ glitches, so lots more ‘weird’ in the console

  • Seeds are visible after you’ve randomized/daily-challenged levels, so you can write them down and share them with friends.

[As ever, if you’re enjoying Spellrazor PLEASE rate it]

Ratings mean more people see this little game, give even more feedback, and make the game even better. I do my best to incorporate as many of your requests as I can in every build, so I really appreciate your ratings.

Enjoy!

  • Dene



0 comments

Loading...

Next up

Chiaki Nanami!

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)