The shop has been given some more love, the shop is much more easy to handle, the game now has far less errors within the shop.
Descriptions have now been added to the shop so everything says its price and what it does.
New boss mechanic to make the minions spawn 100% of the time.
Base can now be fully healed by the shop at a cost of 100 energy.
A single heal can be collect ingame to heal the base 1 heart.
a new background sound has been added that is far more fitting to the game.
Fixed a few minor bugs.
The unpausing now doesnt make text spam.
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Double Rainbow!!!










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