Game
Spectrum Shift



5 months ago

1.0.4 Additional mechanics, animations inprovement, envinronment improvement, optimization

Changelog ↓  


⏰ New Time Mechanic I’m moving away from the usual digital clock concept and introducing something more unique: wall-mounted clock that display minutes and hours with hands. This shift will add atmosphere and a touch of realism to the game world.

🎬 Animation Improvements I’ve refined a few key animations. One of the main changes is in the player’s movement when sitting down at the computer and standing up afterward. Additionally, I’ve fixed some interaction bugs with doors and computers, particularly issues with the player’s positioning when exiting these actions.

⚙️ Settings Menu The design isn’t finished yet, but the functionality is ready! The new settings menu offers a range of useful options. For players on lower-end PCs, I’ve added bilinear scaling and FSR 2.2, which can significantly boost FPS. Depending on your system, this feature could improve your FPS by anywhere from 10% to 300%.

Thanks for being here, and stay tuned for more updates! 😊



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1.1.1 Major patch

Changelog ↓  

1.0.7 sneak peek

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Spectrum Shift official trailer

1.0.5 Main Menu

Changelog ↓  

1.0.2 Basic mechanics/envinronment Changelog ↓  

1.0.6 Anomalies mechanic, UI rework, Animatronics mechanic, Motion blur, smoothness and optimization

Changelog ↓ 

new game banner, what do you think?

Moving to UE5 – Major Update Incoming!