Added a new enemy type, “Packed Enemies”
Added a new map, “Long Walk”
Cannon Changes
Violent Explosions now stuns enemies and no longer sends extra bombs everywhere
Sharpened Outer Layer replaced by Grouped Explosions
Stun duration now transfer through enemy children
Endless Changes
Starting Cash increased ($250k -> $500k)
Drill Sniper should look at the enemy it’s attacking
Next up
In the darkness lies some truly lifeless creatures...
Colorful Factory Announcement
Have A Restful New Year!
Devlog - 2/5/2025
We are under attack!
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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