Added a new enemy type, “Packed Enemies”
Added a new map, “Long Walk”
Cannon Changes
Violent Explosions now stuns enemies and no longer sends extra bombs everywhere
Sharpened Outer Layer replaced by Grouped Explosions
Stun duration now transfer through enemy children
Endless Changes
Starting Cash increased ($250k -> $500k)
Drill Sniper should look at the enemy it’s attacking
Next up
In the darkness lies some truly lifeless creatures...
Welcome to the Show!
Colorful Factory Announcement
Devlog - 2/5/2025
Colorful Factory Releases Tomorrow!
Have A Restful New Year!
Char's Halloween Mashup (of Hallowed Mashing) has been released!
Colorful Factory has been released!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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