Added a new enemy type, “Packed Enemies”
Added a new map, “Long Walk”
Cannon Changes
Violent Explosions now stuns enemies and no longer sends extra bombs everywhere
Sharpened Outer Layer replaced by Grouped Explosions
Stun duration now transfer through enemy children
Endless Changes
Starting Cash increased ($250k -> $500k)
Drill Sniper should look at the enemy it’s attacking
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