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I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.
This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version
EG 1.1.0-Challengers deep
New:
Classic mode - Go straight from level too level.
3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins
Changes:
Graphical overhaul
Extra:
Legacy levels included.
What does Birdless in The Zombie Apocolypse have too offer?
Fight Your way through Hordes of Ex-Pedestrians!
Manage your blood flow to save the last remaining seconds!
Use weapons to fend off the hungry horde!
And most importantly: DON'T BLEED OUT!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Have a good Boi
What you all think
Only true badasses may pass! #conceptart #art #gamedesign
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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