===CHANGELOG===
Simple mini-map
Enemy AI tweaks
Re-balanced enemy spawn and drop rates
Level design tweaks
Hints on level 1 to help guide the player
===CHANGELOG===
Simple mini-map
Enemy AI tweaks
Re-balanced enemy spawn and drop rates
Level design tweaks
Hints on level 1 to help guide the player
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
Meet Basilisk, the new boss for Chrono Rampage Remake 🤖
Made this 3D platformer framework in Godot for my future projects, I've already got a few interesting ideas to do with it.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
2.0.0 Update
This is meant to be the final update for this game. I decided to try and improve a bit more on the progression and navigation problems people told me about, and also improve the game's visuals a bit.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New generic characters for my future games. I decided to make the skin yellow so it's easier to change the color in case I want to.
My new game just dropped!
There was an attempt.
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