===CHANGELOG===
Rapid fire (secondary fire);
New sprites and textures for particle effects;
Source code cleanup.
===CHANGELOG===
Rapid fire (secondary fire);
New sprites and textures for particle effects;
Source code cleanup.
1.1.0 Update
This update aims to improve a few things based on some feedback I received, such as the maps being too confusing, the difficulty being too high, and the lack of player guidance.
2.0.0 Update
This is meant to be the final update for this game. I decided to try and improve a bit more on the progression and navigation problems people told me about, and also improve the game's visuals a bit.
2.2.0 Update
Just a quick QoL update.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Level design: ✅
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
New generic characters for my future games. I decided to make the skin yellow so it's easier to change the color in case I want to.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
My new game just dropped!
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