Just some minor graphical tweaks and bug fixes.
===CHANGELOG===
New spin shield sprite;
Color palette adjustments for the player's texture and particle effects;
Minor bug fixes.
Just some minor graphical tweaks and bug fixes.
===CHANGELOG===
New spin shield sprite;
Color palette adjustments for the player's texture and particle effects;
Minor bug fixes.
1.0.1 Update
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
I finally managed to recreate that distortion effect in the music when you boost in modern Sonic games!
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Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
1.1.0 Update
This update aims to improve a few things based on some feedback I received, such as the maps being too confusing, the difficulty being too high, and the lack of player guidance.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Another QoL update, but this time I added rapid fire, LOL.
My new game just dropped!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
2.0.0 Update
This is meant to be the final update for this game. I decided to try and improve a bit more on the progression and navigation problems people told me about, and also improve the game's visuals a bit.
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