Added short title animation when starting a new game.
Changed order of the ending: Rank -> Galleries and 35/20 Mode -> Credits
Colored all Ability icons respective to their effect. Attack = yellow. Healing = pink. Status Effect = purple. Buff = orange. Debuff = blue.
Completely changed the Glitch Difficulty of 35/20 Mode: Battle 1 contains one random Maltronic to show you how's done. Battle 2 consits of four Maltronics. Battle 3 has three random Maltronics based on secret ones. And battle 4, most important of all, features three small scrapped bosses!
Minireenas, Bidybabs, and Electrobab now drop Gold after defeat.
Lets you walk around freely in Rockstar's vents. This also fixed strange bugs from before.
Changed Animatronics in Night 7 to spawn one at a time. That way it's more special to look for them in the vents, and also the secret animatronic spawning will be more suspenseful.
Used new soundtracks for Ballora, all Mediocre Melodies, Rockstars, and annoying ghosts.
Used new battle backgrounds for Rockstar's.
Changed many many textboxes to be less wordy and fixed spelling issues.
I won't change dialouges much. Rather wait months or years until I have time to do a full-on remake of this game.
There are big concepts in my brain, a game way more imaginative, featuring ALL locations, with backstory being told more in the gallery nstead of text walls, and free-roam in a pixel artstyle.
I need a long long breather, so much updating games this year.
Bugfixes:
Fixed the Vacuuming always showing "Failed!" and added the message "Animatronic is targeted".
Fixed the Flash's icon not showing up when BB steals or returns it.
Fixed BB and JJ not counting as defeated if Puppet was defeated before them.
Fixed a missing battleback in Circus Control.
Fixed missing soundtrack when confronting Funtimes.
Fixed Ballora's Danger Level not changing if the player has stepped on a cell already.
Fixed Electrobab already appearing in the Animatronic Gallery after Night 5.
Fixed Yenndo's special attack working only once.
Fixed missing invisible walls of the Funtime Auditorium map.
Fixed Bonnet softlocking the player in Private Room 1.
Fixed Pigpatch giving the wrong Ability after defeat.
Fixed Rank C- not giving a bronze star and trophy.
Balancing:
Increased chance for Bonnet to appear in the Private Room, and doubled the time to shock her.
Increased chance of Funtime Foxy to appear in Funtime Auditorium.
Nerfed The Puppet to cover its eyes less often.
Buffed Bidybabs to have 10 Speed instead of 5.
Electrobab, Lolbit and Happy Frog can no longer give cooldowns to Strobo Flash and Controlled Shock.
Changed Rockstar Freddy to put Luigi to sleep and possibly attack him to deal double damage.
Changed Funtime Chica to have less Energy but heal herself if she is not using her super strong attack.
Buffed ability Controlled Shock to do 10 damage and possible critical hits.
Buffed ability Rockin' Chant to hit x2.
Buffed ability Rockin' Jam to deal 50 damage instead of 30.
Buffed ability Rockin' Haste to deal 30 damage per hit instead of 20.
Buffed ability Rockin' Heal to heal 60 hearts instead of 50.
This game was totally not complicated to make...
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